November 2003

I mentioned a while back about a LoZ Disc that would be sold in a bundle with new GCs starting this month. It turns out that Nintendo wanted to make sure all of us could get that game. The disc will now be available with all GC purchases starting November 11.

Current GC owners can obtain the disc one of 2 ways. Your first option is to visit http://www.nintendopower.com/zelda beginning November 17th and sign up for a Nintendo Power Subscription. Your second option is to purchase 2 of Nintendo’s holiday titles (Mario Party 5, Mario Kart: Double Dash!!, Mario & Luigi: Superstar Saga and 1080A

[floatleft]http://www.snackbar-games.com/images/reviews/rb63/cover.jpg[/floatleft]Squad based action takes another crack at console gaming. While many of the PC gamers are already familiar with the squad based shooters, there still remain console gamers that are just now getting their feet wet. The Rainbow Six Series has a brilliant past. With the release of each game Red Storm has been able to improve enemy and squad AI, making for a realistic gaming experience through and through. Comparisons with the Rainbow Six Raven Shield game will, of course, be made as Rainbow Six 3 is obviously based on its PC brother. Red Storm may have had a new demographic in mind when developing for a console. What we got is a more action packed, though less strategic, yet just as fun squad based action game.

[heading]Ding Chavez, the man, the myth, the legend, the gameplay![/heading]

Ding is back, however, in a new light. Instead of being one of an elite team, Ding is the main character. You, of course, play as Ding as you lead a team through each level. You have your mission objectives which are given to you in the briefing that happens before each mission. They cover the full gamut of rescuing hostages, securing an area, deactivating bombs, and some stealth is mixed in there as well. RB63 shines with its gameplay. Of course, you must keep your team and yourself alive and well while engaging through the tough missions. The developers have given you some nifty tricks in which to do so.

First off you get a map that is extremely informative. The map will show if an area is safe or not with a designated shade of gray. This helps you plan your incursions with proficient ease as you order your team to breach room after room. You can also set up more complicated orders and send your team into a room while you breach another entrance at the same time via the Zulu commands. Each Zulu command will have your team perform an action when given the command. This allows you to position yourself for a perfect incursion to a hot zone. The Zulu command is an extremely beneficial feature.

How do you command a team of three with the press of a button? Raven shield introduced an excellent technique and Rainbow Six 3 puts it to use. You will be given team icons when looking at certain objects. Should you, as lead, want your team to breach a room and clear it, you would look at a door and the “open and clear” icon would appear. A simple press of the button activates the action and your team does as ordered. You can order your team to position itself in the distance, climb ladders, deactivate bombs, gather in position, and hold position, among many other useful techniques. Commanding a team has never been so easy. Of course you must know what you are doing. Sending your team to a distant location may have them walk into heavy resistance and before you know it you have a man down, or even worse all of them. You can use the Xbox Live headsets to give the same commands to your troops as you would with the icons. While this is a great feature, you can imagine there are some flaws. I don’t know how some commands get picked up but often my team will breach a door when I did not issue the command. Still it is a neat feature bringing you into the game and immersing you into your role further.

[floatright]http://www.snackbar-games.com/images/reviews/rb63/ss02_thumb.jpg[/floatright]Not only do you have great command of your squad but you have excellent control over your character. Moving Ding along is a breeze. While you can order your team around you may also defuse bombs, secure hostages, and the like. Most important you can slowly creek open doors to take a peek inside. Doing so and dropping in a well placed flash grenade can be the difference in most successful missions. You move about smoothly and of course can adjust how your controls move along the X and Y axis with the menu buttons. With the adjustments made you can turn around faster and aim slower. It’s up to you. Regardless, you will have no trouble getting Ding from point A to point B, all the while putting a .50 Cal in a terrorist.

[heading]Where did my customization go?[/heading]

This is where the obvious toning down of Rainbow Six happened. In previous PC incarnations you can customize everything about your team. You could place team members in different squads and assign them each weapons, sub weapons, ammo, and armor. Rainbow Six 3 for the Xbox lacks all these features. You cannot control what guns your team members have or their armor. For a customization fan like myself I was very disappointed in the lack of options and equipment. In the past I had become accustomed to taking a weapon slot to add a silencer, or carry extra ammo, none of this is to be found in Rainbow Six 3. Perhaps they thought that people were anxious to get to killing and did not want to spend that much time setting up. Who knows?

[heading]Repetition, repetition, repetition[/heading]

The levels are quite remarkable graphically and model wise.. Taking you from closed quarter offices buildings and houses to Alcatraz (my favorite), the levels in RB63 are a sight to behold and the ambiance sound and gunfire will bring you into the environment. The levels will make sure to test your skills in leadership as well as survival. The missions do however have an annoying knack of becoming predictable and repetitive. As you play each mission you will know exactly when and where bad guys will pop in at. Gone are the days of terrorists that just patrol and react to gunfire, now they are just triggered events. While first playing the levels it’s great, but you will know that when you defuse the bomb two guys will come around that corner. You will be waiting to put two in the chest and one in the head.

[floatleft]http://www.snackbar-games.com/images/reviews/rb63/ss04_thumb.jpg[/floatleft][heading]Live![/heading]

Squad based action shines in multiplayer. You can tackle missions with three of your friends or PVP with up to 16. All connected via live and a headset, RB63 is an extreme experience. I usually take point man and issue out strategy to my friends. The fun in breaching a room is endless, and your heart will pound as you try to stay alive. Of course there are many game modes including terrorist hunts where you try to neutralize all the terrorists, as well as a few PVP modes. Survival games are fun where you play against the other players. Team Survival is the best as you use your squad based strategies against actual players. So far I have been lucky enough to not run into Online Gamer and his crap PVP tactics, however the game is only a week or so old. Give him time and Online Gamer will know the kinks in the maps and where the best places to snipe you are.

[heading]Lock and load.[/heading]

Rainbow Six 3’s faults are outweighed by all the things it does right. The AI for both bad guys and your squad is dead on. Watching your team clear a room is a sight to behold. Graphics, sound, and most everything is extremely well done. The game play is a standard of first person squad based shooters and yes. Red Storm has once again outdone themselves. For those with Live, the gaming experience is just that much better. Rainbow Six 3 is well worth the price, and already a Snackbar Favorite. Go out and add it to your Xbox library.

[floatleft]http://www.snackbar-games.com/images/reviews/evildead/cover.jpg[/floatleft]I seem to be on a role lately with all these game/movie combos. I assure you that it is merely a coincidence. I love Evil Dead, and I enjoy watching Bruce Campbell. When it comes to movies, I can sit through a terrible movie and afterwards justify why it wasn’t all that bad. I am there for the entertainment value and over the top B movies with chainsaws for hands keep me thoroughly entertained. I am not going to say I awaited the arrival of this game though, because I didn’t. I figured it would be an entertaining hack and slash game at best, but to my surprise it was much more than that. I would be lying if I said that the game blew me away with a new inventive style of gameplay, but I was surprised by how much they actually put into this game. Normally, games based on movie content are shallow representations of the characters from the movie. Fist Full of Boomstick captures the true essence of Bruce Campbell. Bruce did the voice acting and the FMVs did a superb job with Bruce’s likeness.

Before you think that I have gone loony and think I am proclaiming Fist Full of Boomstick as a “must buy” title, allow me to expound on my thoughts. Graphically, Evil Dead is nothing to write home about. The graphics get the job done, but they surely aren’t going to win any awards in the “Breakthrough performance by a pixel” award… ok that was really bad I know.

In the realm of camera control, which is my biggest complaint with almost any game, Evil Dead certainly left me hanging. The camera was stuck facing the same direction as your character and it may as well not have been implemented at all. The camera faces forward at all times and the camera analog stick will allow you the ever so slightest camera adjustment in each direction. If you are having difficultly seeing something, don’t bother using the camera controls, as they probably will not help you.

[floatright]http://www.snackbar-games.com/images/reviews/evildead/ss03_thumb.jpg[/floatright]The games’ sound was an area that I wasn’t impressed with either, but should I have been? B-movies often exploit the fact that they cut corners in special effects on purpose. They make themselves the butt of the joke in regards to special effects or, lack thereof. Fist Full of Boomstick adhered nicely to this rule as I felt the sound effects were mildly cheesy and it seemed to be completely lacking in the overall department.

The most important factor in judging a game to me is the fun factor and gameplay. I can generally look past terrible (not too terrible I hope) graphics and control schemes if I truly have fun playing the game. FFoB kept me entertained for a short while, but the incredibly linear gameplay got boring. You just ran around the streets lined with porno shops looking for the undead to kill. While that sounds fun for a short time, it does get boring. On occasion there was a little bit of thinking required to defeat a large group of the undead. Earlier I mentioned that the game was much more than I expected. What I was referring to was your ability to learn spells and cast them. It added a little variety to the game, but not much. The spells are button combinations that can be looked up in a book you carry in your inventory. Your inventory also houses your multiple weapons and other items you may need to utilize later on.

[floatleft]http://www.snackbar-games.com/images/reviews/evildead/ss04_thumb.jpg[/floatleft]If THQ was going for a below average action adventure game with a slight dash of character leveling, then they got this one perfect. The character “upgrades” aren’t even enough for me say it has RPG elements. Unless you have been dying to play the next Evil Dead game since “Hail to the King” was released a few years back I highly recommend you just let this one go. FFoB falls short of even a recommendation to rent as we have recently been hit with some pretty high quality titles in this genre. If you find yourself staring at this title in a game store, do yourself a favor and let it rest in peace.

Hello to all my fellow Snackbarians out there in gaming land. It’s me, your host with most, Pretzel giving you a quick rewind of last weeks events in the gamin world. Before we get started let me extend a huge congratulations to Glokkpodd84 for winning our messy gaming area contest. If you’re interested in winning some cool stuff here at Snackbar, then stay tuned in to our forums for the next big contest. Who knows Pickle might throw in a free lap dance!

The entire gaming industry is gearing up for a huge holiday season this year as shoppers start getting their wish lists prepared. This past week was a huge week for gaming with a great titles being release on all consoles. I for one had the opportunity of getting a copy of Rainbow Six 3 for the Xbox, as well as securing a copy of Call of Duty for PC. Along those lines Tony Hawk Underground, WWE Smackdown: Here comes the Pain, Empires: Dawn of the Modern World, Rogue Ops, Gladius, Kill.switch, and Final Fantasy XI were all released this past week. I’m sure I left some titles out, but hey there’s so much coming out right now.

In other gaming news, Microsoft has added some more content download for the crazy driving title Midtown Madness 3. In this edition of the download you are given new car packages and models, new tracks and bonus material. Xbox hit it big time in Europe, releasing their Xbox bundle for 139.99 Euro duckets. That bundle comes with an Xbox, two months free of Xbox live, Halo, and Midtown Madness 3. WOW!! What a deal! So you UK gamers make sure you put that down on your wishlist for this holiday season.

With the release of a huge amount of games this week, the big title on deck is the long awaited True Crime: Streets of L.A. With so many people awaiting this title since the dissatisfying release of GTA:Vice City, many gamers are expecting a lot from this title, I found out through my investigative reporting, that True Crime will have a Snoop Dogg playable character. His character will be rolling in a Snoppdeville, looking for some thugs to push around. So I’m sure that’s a little extra bonus feature that this game will have along with the many others.

Expect titles such as True Crime, Mario Kart:Double Dash, Medal of Honor: Rising Sun, Counter Strike: Condition Zero, and many more to hit stores this month. Along with many new games expect the PS2 Eye Toy to hit stores soon as well. The Eye Toy is a new peripheral that uses motion tracking to place the gamer IN the game while allowing a certain level of interaction. Console peripherals don’t generally generate blockbuster sales so it will be interesting to see how this one pans out.

Something that I have awaited a long time to get has been none other than the action figures of Master Chief himself. Bungie is set to release two models of Master Chief, one green (equipped with a Rocket Launcher), and red (equipped with a shotgun), an Elite soldier, and a ghost vehicle this week. Trust me folks this is something that is going to rule, you can purchase these models at your nearest EB Games store, or online at bungie.net.

In Snackbar news, Cone has been ripping it up with V2. I myself am thankful to have someone so dedicated to this site like Cone. He really cares about you the regular gamer, and wants to be able to give everyone a great community to hang out and have a great time. I also want to give a great big shout out to Pickl , and Dots for working hard to keep this site going. Also, I would like to thank EB Games Huebner for always hanging out here, and giving us a great place to buy games. And finally, I would like to thank the you, the gamer (Snackbarians), for staying faithful to us, chillin with us and hanging out. Without you this place would be nothing. Want to give a quick reminder that Matrix: Revolutions will be out this Wednesday, make sure you guys check out because I’m planning on seeing it like 3 times that day. Peace out!