March 2004

Wow

March 17, 2004

Gaming perfection is an impossible task. Many games come out that are very close to perfection in their genre, and then even those games become a standard to build from. MVP Baseball 2004 is one of those games. Finally a sports game that’s in my opinion has reached a high level of game design and execution. A level only reached before by FIFA 2003 and 2004; now Major League Baseball has a share of the few games that can be called excellent. The game captures the total feel of major league baseball down to the minute details of how to run a franchise. For those that want total control you get TOTAL control of every team in the club AA, AAA, and MLB. You can play every game in each of the minor league teams as well as the MLB teams. You can move up and down players, sign free agents, sign young players and raise them up through your farm team, trade for farm team prospects, I mean name it you can do it. Best part is if you do not want to bother with all that, then you can sim most every step of the way. My goodness this game is more then good, its like, well, like the baseball game I have always wanted.

One thing that I have not been hearing alot of here at Snackbar is the release of the most anticipated, BF Vietnam. Now being a huge fan of the BF 1942 series, there was no way that I would forget about this new BF series. Set in Vietnam, you battle none other than Charlie himself. With all new graphics, weapons, and vehicles this game should be awesome. Vietnam shipped yesterday to retailers around the country, and should be sold in stores tommorrow. Also out in stores this week, is Namco’s Breakdown. An all new aspect in fighting, driving, and shooting all in the FPS perspective.

In other news, Splinter Cell: Pandora Tommorrow is due out next week, along with the much talked about Counter Strike: Condition Zero. If you live in the San Antonio area make sure you stop by EB Games Huebner Oaks to reserve your copy or buy a copy of a new release. If you don’t live in the SA area, then make sure you stop by your nearest EB Games. And don’t forget to tell them that the crew at Snackbar sent ya.

Breakdown

March 16, 2004

You mention a first-person shooter (FPS) to anyone and images of Doom, Quake or one of the many hundreds of followers will immediately pop into the heads. You mention first-person adventure and resulting image becomes a bit more muddled. Games such as System Shock and Deus Ex helped to define this genre, but even now it still remains a somewhat nebulous concept. Perhaps that is because of our innate need to pigeon hole everything, be it a game or otherwise, into a pre-defined classification so that it can be more easily understood. The first-person adventure game type has not yet been fully fleshed out, as developers are still struggling to define the boundaries of what it means to count a game within a genre that deals with the mechanics laid out in the popular FPS genre, while setting these against a canvas of story telling, platforming and other sub genres. Namco’s Breakdown is the latest title to be labeled a first-person adventure, and while it isn’t perfect, this game makes many great strides to not only make a name for itself, but to also deliver a one-of-a-kind memorable experience wrapped up in an intriguing, yet bizarre story.It begs to be said again, despite appearances to the contrary, Breakdown is not a first-person shooter. In fact, players will go entire stretches of the game without engaging in any sort of offensive situation. This is an adventure game with first-person shooter mechanics made available should the need arise. In fact, the shooting, hand-to-hand fighting and puzzle solving, all play second fiddle to the truly surreal story behind Breakdown. This game tells the story of Derrick Cole, a US soldier badly wounded in combat and revived thanks to secret experimentation. Derrick finally awakens in the Carter Research Centre, a US research facility located in Yokohama, unable to remember his past. It isn’t long before things take a strange turn, soldiers raid the base and Derrick is unexpectedly rescued by a teleporting female soldier, Alex Henderson. But who is she and what is her relationship to Derrick? Both begin their escape from the research center and in so doing things begin to unravel in a surreal and sinister plot.

So what makes Breakdown so memorable? Well, for one thing it tries things that players have not seen before, thereby doing its best to shatter any expectations and preconceived notions laid out by players before tackling the experience. From shimmying across a ledge on the 15th floor of a high rise to tearing off a gas mask from a corpse so you can survive a crawl through a smoke filled hallway, Breakdown does its best to deliver the unexpected. And all of this is done in the first-person, as the game never leaves this perspective for a single moment. The ambitious nature of the developers shine at several points in the game such as these, and it is this that makes Breakdown such a joy to play. It has its problems, but as a total experience Breakdown is not to be missed.

Breakdown plays out as a sort of mixture of western and eastern cultures, with all manner of sci-fi clichA

I love it when analysts start spouting off things they assume will happen. Just like we saw all those price drops happen…oh wait, they didn’t. The BBC is reporting that Sony has already won the next round. I am not sure how that is possible since we are a good 2 years out from the next generation consoles even being available.

There is also a WalMart ad floating about showing the Xbox available for $150. The drop is supposed to occur in 2 weeks or so. We will keep you posted.

Hiya – Tenchu

March 13, 2004

I will own you and everyone you know in the shadows, like a ninja. Thus ending our month long ninja debate, Pickle goes and becomes one with the darkness. He will live by stealth, die by honor.

Bitches.