October 2004

I am a huge fan of first person shooters, you can tell by all the reviews I have done. It’s just my favorite genre hands down. I have been reading alot about Tribes Vengeance for quite sometime now, and so I was expecting a big turnout for the title. Unfortunately to my dismay I must say that this is THE WORST FPS OF ALL TIME!!! You have no control of the game, you can’t manuever, you can’t get a kill without killing yourself in the process, you actually get more team kills than enemy kills, the graphics suck majorly, the whole jet pack thing really blows, there is just massive chaos during the entire game, you can’t see crap on the map, it takes you 20 minutes to get to the other side of the map. THIS IS THE WORST FPS OF ALL TIME, HANDS DOWN! For the record I did play this game for a good hour, I tried different maps, I changed my controls on my keyboard to make me feel comfortable, I even played with a friend to make the experience pleasing. The game is like duck hunt on speed, crack, and heroine all together. THE GAME IS THE WORST FPS I HAVE EVER PLAYED!! I do not recommend buying, renting, or even playing this game. I’m Pretz and I’m broadcasting live from the Xtreme Gaming Cyber Cafe!! Peace!

I’ve been bamboozled

October 15, 2004

So I go to EB to get my PSTwo and Wraith and Jax are working. They inform me that Pretzel told them I didn’t want it anymore and he was buying it. Since he left about 15 minutes prior to me getting there, I proceed to turn pale and get nauseous. I get on the phone and start calling Pretzel to find out wtf was going on. It was only a few moments later that I realize he has no PS2 and doesn’t want one and I had officially been had. I now have my PSTwo and boy is it tiny. I will post pics this weekend sometime.

Pikmin 2

October 15, 2004

Pikmin 2 is the second game in a series of games that could only have come from one of the most imaginative designers in our industry, Nintendo’s Shigeru Miyamoto. This time around you Captain Olimar has returned to the home planet of the Pikmin, but his intentions are anything buy accidental. The company Olimar works for is in severe debt and his assistant Louie has come along to help Olimar collect items which will help repay the companies debt.

Fans of the previous game will rejoice at the returning red, blue, and yellow Pikmin and be happy to know that they will be joined by purple and white Pikmin with powers of strength and resistance to poisons, respectively. New game modes such as the head-to-head Vs mode and a cooperative mode open this release up to even more fun.

The characters in Pikmin 2 just ooze fun and that should make the game appeal to gamers of all ages. I can be rather hard to please and I found myself really enjoying Pikmin 2 even though it seems like it might appeal to a younger crowd.

The graphics in Pikmin 2 were very well done and you are given the ability to rotate the camera and zoom in on the characters. I think Nintendo did a nice job allowing the engine to scale in and out while still maintain a good level of detail in the characters and the surrounding environments. The sound effects in the game were good and didn’t make any huge impressions on me and didn’t seem to really add or detract from the gameplay experience.

While the Gamecube handles modern games and their high tech graphics engines just fine, Nintendo always keeps one thing in mind and that is that gameplay is king. A game can look good, but if it isn’t fun then you have nothing. Pikmin 2 is no exception. Mixing and matching any number of different colored Pikmin in an effort to conquer the challenges at hand was a blast. To create a level of difficulty, each day you have to load your Pikmin back into the space craft to avoid being devoured by native animals. It can create a time crunch if you find yourself too far from home with not enough time to get back, so keep your eyes on the sun.

To help you out with managing your Pikmin, you can split them up into 2 groups with a group being led by Olimar and one led by Louie. Switching between the 2 main characters is a single button press away. This allows you to complete multiple tasks at one time and increase your productivity.

While I mentioned that you have to head home at the end of each day, there is no limit on the number of times you can visit a given landing space so you can feel free to explore the areas many times or return to certain areas to transform your standard red Pikmin into powerhouse purple ones or invulnerable white ones. Should you complete your tasks for the day and want to call it quits at noon, simply enter the menu and end the current day.

If Pikmin 2 sounds like it is a very simple game that is because it is. Running around with your Pikmin army collecting items and solving puzzles is quite simple, but don’t mistake it for easy. The game will rack your brain and make you work for the success you hope to achieve.

Pikmin 2 is a well designed highly entertaining game that pulls in aspects of real time strategy games with elements of puzzle games that makes it a wonderful lighthearted game for everyone. It packs the same high quality gameplay that Nintendo is known for and brings with it a unique creativity that is refreshing in this time of rehashed concepts. Pikmin 2 is definitely game I am glad to have in my library and Gamecube owners should definitely give it a try.

PSTwo

October 15, 2004

In the forums we were discussing the level of suckage that the new Fight Club game achieves and I mentioned how the PS2 demo came on a blue/purple disc and it made scratching sounds inside my PS2. I figured I the DRE issue would eventually rear its ugly head for me. My buddy Wraith let me know that he had an extra PSTwo coming in today and he is holding it for me. I know I said I wasn’t going to get one but my luck is that mine would break the night I got home with the new Jak or Ratchet and Clank game and that would be so unacceptable that I might go insane. Needless to say I have removed that possibility. Wraith was describing just how tiny this thing was and I may just have to take some pictures for you guys to get a real idea of just how tiny we are talking here.

Child’s Play 2004

October 15, 2004

If you were a reader of Snackbar Games last year during the holiday season then you probably remember me mentioning the charity toy drive that Penny Arcade launched for the Seattle Children’s Hospital. They raised over $250,000 in cash and toys for the hospital in just a few weeks. This year they have added 4 more hospitals to the list:
[list]
[*]Children’s National Medical Center in Washington DC
[*]Texas Children’s Hospital in Houston, TX
[*]San Diego Children’s Hospital in California
[*]Children’s Hospital Oakland
[/list]

If you are interested in helping out by donating toys or money then please check out the Child’s Play website at [url=http://www.childsplaycharity.org/]www.childsplaycharity.org[/url]. There are plenty of toys in the $5 range and they also accept cash and even just a few dollars help.

There will probably be tons of updates on the official site as the donations start rolling in.