March 2005

[floatleft]http://www.snackbar-games.com/images/reviews/republiccommando/cover.jpg[/floatleft]It was sometime late last year when I first saw a preview for this game. Seeing the in-game footage and the concept behind this game just took me by surprise, and I wanted in. Before I start, we here at Snackbar Games are huge Star Wars fans but have been let down by LucasArts in the past with crappy games. Once [i]Knights of the Old Republic [/i]was released, LucasArts got smart and began to release a couple of games that kept them from sliding down the sucking column. Just to mention a few, [i]KOTOR II[/i], [i]Star Wars: Battlefront[/i], and now [i]Republic Commando[/i]. And it seems that the Star Wars Legos have caught the interest of some in our forums lately.

[i]Republic Commando[/i] throws you into the shoes of a clone squad commander trained especially for covert and tactical missions. The game’s setting take place between [i]Episodes II[/i] and [i]III[/i] of the [i]Star Wars[/i] saga. Just like the game’s catchline says, “The squad is your weapon!” In this high-action FPS, you must learn how to you use your squad in order to be effective. If you dismiss your squad, you will find yourself breaking your controller time and time again. You are Delta three-eight, or what the squad calls you as “Boss,” and you are commanding a unique squad of clones to go behind enemy lines and carry out impossible missions. I know what your thinking, “A unique squad of clones? How can clones be unique?” I don’t know-this is how they made the game. Within your squad, you have Delta four-oh or “Fixer,” who is your hacker and will slice into any security system and computer program you need. Next up is Delta oh-seven or “Sev,” who is a battle-hungry clone who can snipe anything from miles away. And finally you have Delta six-two or “Scorch,” who is your demolition expert who can pretty much blow anything up. As part of the Republic, you are sent on missions that require you to take on countless odds and infiltrate enemy strongholds.

Controlling your squad has never been easier. As you progress through each mission, certain areas will appear with ghostly images of your squad. Just point with your reticle and press the A button to command your squad to move to that location. Each of these commands is carried out in the same fashion. Just point and click. These commands go from manning turrets to taking sniping positions, slicing into security devices, planting explosives, healing your squad, etc. Holding down the A button and using the directional pad will allow you to carry out your orders to secure a certain location, search and destroy, or reform your squad. Hitting your directional pad once allows you to change from weapon to weapon. Weapons come in the form of attachments to your original weapon. Movement, shooting, zooming, and switching grenades have a similar controlling to that of [i]Halo[/i]. It’s safe to say that LucasArts made a very controller-friendly game.

[floatright]http://www.snackbar-games.com/images/reviews/republiccommando/ss02_thumb.jpg[/floatright]I still haven’t beaten this game, but I have put enough time into it to say that the graphics are well done-not spectacular, but well done. There are very few things in the environment that are interactive and destructive. It’s always very entertaining to look at how other artists design characters from [i]Star Wars[/i]. Seeing the droids and different species come to life in a much-up-close-and-personal setting was cool to experience. The heads-up display really gives you a since of being a clone soldier. When in close combat, you will tend to find enemy blood and guts being sprayed all over your facemask. Also, your HUD will contain squad information and mission objectives.

[i]Star Wars[/i] isn’t [i]Star Wars[/i] without the music and sound effects. The sound of the environments, the droids, the gun blasts, and the voices all have a huge part in [i]Republic Commando[/i], immersing you into this world. The music is always a plus, especially in a heated battle or an intense moment of anticipation. The music is most definitely a sweet addition to the whole commando experience.

The multiplayer of [i]Republic Commando[/i] allows you to customize your clone’s outfit or become a Trandoshan. The multiplayer has a 16-player deathmatch, team deathmatch, capture the flag, and assault. The online multiplayer features split screen but no co-op mode, which in my opinion should’ve been added to the mix.

[floatleft]http://www.snackbar-games.com/images/reviews/republiccommando/ss05_thumb.jpg[/floatleft]I’m super excited about [i]Republic Commando[/i] and very pleased with what LucasArts has done with this FPS. If you’re looking for a friendly squad-based shoot’em up FPS, this will definitely be your game. Not to mention that it’s [i]Star Wars[/i] and you get blow things up and kill a bunch droids and odd creatures. This is a great game that will keep you entertained for a good while, and definitely is a good change of pace from [i]Halo 2[/i]. These is definitely one of the year’s top FPS games to hit stores, so do yourselves a favor and get this game.

Mario 128… Finally!

March 10, 2005

According to an interview with Nintendo’s top marketing guy, Reggie Fils-Aime, E3 this year is actually going to have video of the elusive Mario 128 game that people have been talking about for years and years. The full interview can be read on [url=http://cube.ign.com/articles/594/594834p1.html?fromint=1]IGN[/url] and it has a lot of good info so I suggest you do it.

Today at the GDC Microsoft gave the first official word on the next iteration of the Xbox, codenamed Xenon. The few details the J. Allard touched on are as follows:
[list]
[*][b]Gamer Cards[/b] – Gamer Cards provide gamers with a quick look at key Xbox LiveA

Republic Commando

March 9, 2005

I just finished playing my first game of Republic Commando and I can safely say that it is one of the better games to come out recently. The action is fast paced and awesome and the squad AI is very good. Without stealing the thunder from Pretzel’s review that will go online in the morning, acquire this one at all costs. You could even do some work on a friend’s website in order to score a copy. 😉

I was just informed that my EA bobblehead has become a casualty of war. My son apparently ripped it’s head and arm clean off moments ago. EA Bobblehead (2004-2005).