Apparently David Jaffe considers epic action adventure games fun to play, but not fun to create. Without revealing details, he claims he is going after games that fully embrace interactivity and don’t really tell a story. Of course he is still providing the oversight on the new God of War title, but someone else is handling the actual director position.
I’m curious as to what he’s planning. As for Adventure games being fun to play, but not fun to make, well, work [b]is[/b] work, Mr. Jaffe.
[url=http://biz.gamedaily.com/industry/feature/?id=13249]Jaffe: I Have Changed as a Game Designer[/url] (Gamedaily BIZ)
This one is with Tetsuya Mizuguchi (Q Entertainment), who your probably know as the Rez guy. He’s also behind the upcoming 99 Nights, or perhaps you remember Sega Rally and Space Channel 5. Read away!
[url=http://www.joystiq.com/2006/07/17/joystiq-interviews-tetsuya-mizuguchi-of-q-entertainment/]Joystiq interviews Tetsuya Mizuguchi of Q Entertainment[/url]
Apparently news is flooding in from everywhere that DS Lites are developing cracks along the hinge. Keep an eye out. You know this is Nintendo so I’m sure they will be quick to replace problem DSes once they realize this is an epidemic. The cracks don’t look debilitating.
News from: [url=http://www.joystiq.com/2006/07/17/behold-joystiqs-cracked-ds-lite/]Joystiq[/url], [url=http://arstechnica.com/journals/thumbs.ars/2006/7/16/4658]ArsTechnica[/url], [url=http://www.kotaku.com/gaming/ds-lite/ds-lites-are-cracking-up-like-mad-187672.php]Kotaku[/url]
So these will use AA batteries and a bluetooth connection (which may mean hacked PC drivers, whooo!) as well as built in rumble and the required LED to show you which player you are and your battery life. Sounds good to me.
[url=http://www.joystiq.com/2006/07/17/nintendo-wiimote-details-emerge/]Nintendo Wiimote details emerge[/url] (Joystiq)
Normally I wouldn’t care too much about achievements for an Xbox 360 game, but this list for Dead Rising shows you how it’s meant to be done. Too many games have achievement lists that are either too difficult or just an obvious afterthought (Fight Night is a great example of the latter). This set actually encourages you to be creative and muck around and explore the game.
Honestly if you’re the sort of person who really is in a race to keep the highest gamerscore, I doubt I will ever understand you, but as long as the achievements in a game are fun and clever, I’m sure I will put some time into completing a bunch of them.
[url=http://www.1up.com/do/newsStory?cId=3152231]Dead Rising Achievements Absolutely Horrific[/url]