August 2006

Frogger

August 10, 2006

The premise behind [i]Frogger[/i] is a classic one, not to mention a simple one. Avoid being turned into roadkill and hop across turtles, logs and crocodiles to get all of your frogs to safety. This simple concept turned [i]Frogger[/i] into one of the classic arcade titles of the 1980s, and now with the aid of Xbox Live Arcade, you can experience the thrills of playing chicken with semi-trucks on the comfort of an Xbox 360 near you. Although other Live Arcade titles offer a bit more substance, at 400 Microsoft Points, [i]Frogger[/i] is a decent e-purchase.

[i]Frogger[/i] is, again, a simple game. The goal is to hop across the nearby highway and avoid the hazards of the water in order to get your frogs home safe. After getting five frogs to safety, you proceed to the next level, which not only ups the difficulty but adds new hazards such as snakes, weird frog-eating otter things, as well as speeding motorists. You’ve officially beat the game when you reach level five, although you can continue playing to increase your score on the Xbox Live leaderboards. For the most part, there has been little to no change in [i]Frogger[/i]’s classic game play.

The biggest change is that Konami chose to update the look of the series for more modern tastes, like many other classic Live Arcade games before it, although they did include the option to change the look to the classic arcade version. I will admit that I’m not entirely familiar with the music from the original arcade version, but the Live version plays a combination of nursery rhymes, one of which I identified as Yankee Doodle. Needless to say, I much prefer the classic arcade version (available through the options menu) if not only for that fact that the incessant music is less present.

Aside from the single player option, [i]Frogger[/i] also supports two players on a single screen and online cooperative play over Xbox Live, which adds a little bit more life after exhausting the single player mode. There are also the standard online scoreboards, although for some reason they seemed a little less prevalent than in other games. Other Arcade titles have some pretty hefty achievement requirements (I’m talking to you Robotron 2084), but [i]Frogger[/i]’s are fairly basic and easy to obtain. In fact, I would argue that a good number of the achievements could be obtained within the first and second levels.

So in the end, [i]Frogger[/i] lives up to its classic arcade roots. Unfortunately, it doesn’t seem to pack as good a punch as other Arcade titles, even with the addition of cooperative play, possibly because the achievements aren’t that big of a challenge and once they’re done, you might lose interest in the game. Still, 400 points (5.99 USD) isn’t breaking the bank, and whether you played [i]Frogger[/i] during the golden days of the arcade, that remake that Hasbro did back in the 90s when they went retro crazy, or have just never played it, [i]Frogger[/i] for Xbox Live Arcade will provide some good classic fun.

Pics of Xbox360 HD-DVD

August 10, 2006

So C|Net put up coverage the other day of the first public demo of the HD-DVD drive for the X360 and I completely missed it. For those of you that also missed it, here are th epics of the unit with a 360 for comparison. While the drive is a little bit large, I think it will be a welcome addition to the unit and with a scheduled release of this year, I can’t say that I’m not a little bit excited.

[center][img]/images/news/2006.08.10.x360hddvd-01.jpg[/img]

[img]/images/news/2006.08.10.x360hddvd-02.jpg[/img][/center]

Growing up I didn’t have an SNES, I had a Genesis. I still have most of that Genesis collection stored in my office. Kotaku got word that Sega is releasing some of the better Genesis games for the PS2 and the PSP this fall. I can’t express my interest in this. I wish more developers would do this as they would eliminate my need to stockpile old games and systems that I really don’t have room to keep hooked up and play.

The collection will include Altered Beast, Sonic the Hedgehog, Golden Axe (YES!), and Shinobi III among others.

Source: [url=http://www.kotaku.com/gaming/tag/genesis-collection-coming-to-psp-ps2-193351.php]Kotaku[/url]

PC gamers are certainly not at a loss of point and click action RPGs. From the early days of Diablo, to later releases such as Balder’s Gate and even the recently released Dungeon Siege II: Broken World, it seems as if these games are slowly overtaking first-person shooters as PC enthusiasts’ token gaming genre. Not to say that these games are not a good time, but nine times out of ten these are released as mere reskinned and rehashed experiences, re-boxed, shrink wrapped, and sold under a new name to an unwitting public.

Few are the point and click action RPGs for the PC that actually attempt to try something different, and fewer still are those that succeed. That is why when Namco Bandai first announced the development of Mage Knight: Apocalypse, an upcoming PC action RPG based on the popular collectible miniature game from WizKids Games, we gave the title a sideways, questionable glance. Licensed properties have never been known as a wellspring for gaming innovation. However, when the game was unveiled at E3 2005, it actually looked solid, but since that time little news has been released regarding the game or its development.

To that end, we tracked down Dave Georgeson, one of the game’s senior producers who, along with fellow senior producer Chris Wren, has worked on the creative vision and production of Mage Knight: Apocalypse.

Hi Dave. I wanted to ask, before coming on board with Mage Knight, what other titles had you worked on? And how has working on this project differed from your previous work?

Most of my previous titles are FPS squad action games like Tribes 2, PlanetSide and a few others. I got my feet wet in the industry a loooong time ago doing design work on the original AD&D A

It’s probably not quite that good, but the upcoming Cash Money for PSP does look like a nice massive shooting romp. I hope it’s good, because the PSP could use some nice mindless shooter fun.

I hope it has BIG MONEY! BIG PRIZES! I LOVE IT!

[url=http://www.joystiq.com/2006/08/09/psp-to-get-some-cash-money-yall/]PSP to get some Cash Money y’all[/url] (Joystiq)