April 2007

And why should they be? People are still willing to purchase old Final Fantasy games for $30 on the GBA, and Square Enix is hoping they’ll pay $40 on the PSP. According to [url=http://www.1up.com/do/newsStory?cId=3158958]a report by 1UP[/url], Square Enix’s executive producer Shinji Hashimoto had this to say:

“We feel that the Japanese game market still requires [physical] media. Also, FF and Dragon Quest are played by a wide range of users, from children to adults, so there are limitations when you consider the problems that we would have with billing systems.”

TMNT

April 25, 2007

Just as many things from the late 80s and early 90s are doing, the Teenage Mutant Ninja Turtles have surged back into the forefront of pop culture with a new, fully animated CGI movie, and the franchise has garnered a multiplatform movie tie-in video game to go along with it.

As a true fan of the Ninja Turtles, I was incredibly geared up for the release of the movie and the game. My wife and I took my son, who is also a huge TMNT fan, to see the movie on opening weekend and then we promptly picked up the new game for the 360. Seeing the movie before playing the game is almost a prerequisite to understanding exactly what is going on from a story perspective. Ubisoft explicitly states that the game A

Major Nelson got his on a gold copy of Halo 2 for Windows Vista and took GFR Live for a spin. He used the Wireless Gaming Receiver that allowed him to use his 360 wireless controller and wireless headset on his PC.

He successfully chatted and messaged other Live users on their 360s. All in all, he reported a positive first experience. Despite being a Microsoft guy, Major is typically a very honest person so this is good news.

He posted a few screens of Halo and the Live Guide.

I’m not much of a PC gamer these days, but the idea of interaction between multiple platforms really has me giddy. I know Microsoft has a major battle with convincing PC gamers that they should pay $50/year for GFR Live when they are used to their online gaming being free. It’ll be interesting to see how well it’s adopted.

Nintendo has teamed up with Six Flags Theme Parks to offer a new sweepstakes called “Win a Wii a Week.”

To enter, Wii fans can simply visit www.sixflags.com and sign up to become a member of Team Six. Team Six is a new way to receive information on everything Six Flags! In addition to being eligible to win a Wii each week, Team Six members gain all-access passes for exclusive Six Flags info on rides, events and entertainment as well as special Team Six discounts and offers.

The sweepstakes will run from Monday, April 23, 2007 to Sunday, September 9, 2007 and is open to legal residents of the US who are at least thirteen (13) years of age. There is no purchase necessary to enter and only one entry is allowed per person.

For full rules or to sign up, go here.

What do you get when you combine Bust A Groove with the Fourth of July? Boom Boom Rocket, Bizarre Creations’ newest Xbox Live Arcade game. Rhythm games used to be played like every other game: with the controller. In today’s enlightened age we’ve got fancy dance pads, plastic replica guitars, and USB microphones. Boom Boom Rocket is a call back to those simpler times of the early 90s. Firecrackers are launched from the bottom of the screen and it’s your job to detonate them when they cross the pink line.

There are 10 songs featured in Boom Boom Rocket, and each is a remixed version of a classical piece. Combined with three skill levels in normal play and an endurance mode there are 40 different ways to play the single player game. Both the standard game and the endurance mode can be played in local two-player mode. Two-player mode, regardless of whether you’re playing the standard game or the endurance mode is just a points competition so the only difference is that instead of playing hot seat and comparing scores you’re playing simultaneously and comparing scores.

Guitar Hero has its tablature circles, DDR has its arrows, and Boom Boom Rocket has rockets. The rockets can be represented by either color-coded arrows (A is down, B is right, X is left, Y is up) or color coded letters (A, B, X, Y). Additionally, the fireworks can be detonated with either the face buttons of the directional pad. Although either can be used, the face buttons become necessary in the medium difficulty level where two rockets will need to be detonated simultaneously. Whether you choose to press two face buttons or a d-pad direction and a face button, however, is irrelevant.

Rhythm games live and die one thing: their song selection. Taken on their own, Boom Boom Rocket‘s techno remixes of classical pieces with clever names like A