July 2007

In a move that surprised even Microsoft’s own Major Nelson, the Xbox 360 team has released a new update that massively expands the list of games on the official Backwards Compatability list. The new additions/updates can be seen here:

America’s Army
Auto Modellista
Bass Pro Shops Trophy Hunter 2007
Blinx 2
Bloodrayne 2
Burnout
Crash Bandicoot 4
Crash Bandicoot 5: Wrath of Cortex (Updated)
Doom 3: Resurrection of Evil
Drive to Survive
Drive to Survive (EM)
ESPN College Hoops
ESPN NHL 2K5
Evil Dead Regeneration
Exaskeleton Japan only
FIFA Street 2
Full Spectrum Warrior: 10 Hammers
GUILTY GEAR XX #RELOAD
Harry Potter: And the Chamber of Secrets
Harry Potter: And the Prisoner of Azkaban
Hot Wheels: Stunt Track Challenge
Jet Set Radio Future (Updated)
Justice League: Heroes
King Arthur
Kingdom Under Fire: The Crusaders No Live Access
Magic: The Gathering: Battlegrounds
Marvel Nemesis: Rise of the Imperfects
Marvel vs. Capcom 2
Mech Assault 2
MLB Slug Fest 2003
Morrowind
MotoGP2
Myst III: Exile
NBA Live 2002
NCAA Football 06
Nobunaga no Yabou Ranseiki Japan only
Outlaw Golf 9 More Holes of X-mas
Outlaw Volleyball: Red Hot
Outrun 2
Outrun 2006: Coast to Coast
Pac Man World 3
Panzer Elite Action: Fields of Glory EMEA only
Pro Cast Sports Fishing
Project Gotham Racing
Project Gotham Racing 2
RoadKill No Live Access
Rogue Ops (Updated)
Sega GT 2002 (Updated)
Sega GT Online
Shadow Ops
Showdown: Legends of Wrestling
Silent Hill 2: Dreams US/EMEA only
Sponge Bob Square Pants: Lights, Camera, Pants!
Teenage Mutant Ninja Turtles: Mutant Melee
The DaVinci Code
The Sims 2
The Urbz: Sims in the City
Tony Hawk’s Pro Skater 2X
Tony Hawk’s Pro Skater 3
Transworld Surf
Trivial Pursuit Unhinged
Winning Eleven 8
Without Warning
WWE Raw
Yu-Gi-Oh! The Dawn of Destiny

In light of Sony’s announcement that new versions of the PS3 would be moving from hardware emulation for PS2 titles to software emulation, and thus suffering from limited backwards compatability, this makes Microsoft look like they really delivered on their promises.

I am personally still a little sad to see a first party Xbox title such as Voodoo Vince get no love and stay off the list. Here is hoping that it is covered in a future update. What other games is Microsoft still missing that definitely need to be updated?

Another day near the ocean here in sunny Santa Monica is nearly behind us, and in its wake a number of surprises and disappointments are left hanging in the air. Nearly back to back (to back) appointments and press conferences today have left no shortage of smiles and grimaces across my face, and sideways glances from meeting to meeting have had these same emotions reflected back at me. So what were this day’s most stand out happenings? Hold my hand while we play catch up, won’t you?

While in actuality the second day of E3 related happenings, Wednesday played out as the event’s first official day, with nonstop walking and gabbing from morning till evening. As you might expect, the day began with the one-two punch offered by the Nintendo and Sony press conferences. Both offered few surprises, generally coloring within the lines laid out by rumors and leaked information in the weeks leading up to the annual show.

Nintendo’s event began the day, sleep still lurking in the corners of most of the attending journalists’ eyes. Of course, not even a lack of beauty sleep could keep attendees from participating in inane Pictochat conversations, amazingly devoid of penis doodles. Who knows, maybe we’re maturing in our old age. Of course, I say that and then recall that I saw not one, but two children years shy of 18 at the event.

I suppose the most welcome announcements from Nintendo came in the confirmation of its seminal mascot racing series Mario Kart for the Wii for the first quarter of 2008, as well as release dates for the hotly anticipated Super Smash Bros. Brawl and Super Mario Galaxy for November and December 2007 respectively. With Metroid Prime Corruption coming just months prior, Nintendo was understandably proud of itself at this year’s event, though it will be interesting to see how the company’s high profile titles stack up to those from the competition, Microsoft especially, which has Halo 3 launching within the same window for the Xbox 360.

Also new from Nintendo was the announcement of not one, but two separate peripherals for the Wii, namely the Wii Zapper for light gun style shooters, and a new ‘balance board’ style wireless device, which is to be partnered with a new casual Wii title called WiiFit. Yes, you guessed it, Nintendo is looking to further its wildly popular initiative at capturing non-gamers, and this new title and pressure-sensitive device will let players play a variety of skill games, as well as exercise, all from the comfort of their living rooms.

I’m personally more interested in seeing if the board can be adopted for use in more mainstream games, perhaps as an alternative to more traditional DDR style rhythm games, or maybe even for on-screen track and field style events. Video game history is littered with peripherals that were used for one or a handful of games before being forgotten, and almost everyone I know has bought some new exercise breakthrough, only to find it hidden away under the bed just months or even weeks after bringing it home. We’ll see if WiiFit is any different.

Of course, like Microsoft the day before, Nintendo also played their own numbers game, puffing out their chest before attending media, and Sony did the same at its conference. Unfortunately Sony had to combat some tired eyes and full bellies, having fed media with a fantastic buffet. Though why they felt serving luke warm mimosas at 10 am was appropriate, I’ll never know. Not that I have a problem with early morning alcohol, but these things are supposed to be chilled people!

Back at GDC, I thought Sony hit a home run with Phil Harrison’s keynote, which emphasized emerging technologies and the PlayStation 3’s new Home initiative. It was a change of pace for the company, which had earned a reputation of boring attendees to ears with charts and graphs. In March, I wrote off this keynote as a pleasant change of pace, but fully expected E3 2007 to again lull me to sleep. Thankfully, I was wrong. Sony’s press conference was surprisingly fun and fast paced, with SCEA president Jack Tretton nervously leading the audience through the presentation, which included confirmation of the previously rumored thinner, lighter PSP, as well as some 140 new UMD titles expected for North American audiences. The new PSP will also feature a new “display” button, allowing video to be output via cable directly to a television. Other PSP colors and styles were announced as well, including an “ice silver” model, and a new Star Wars branded handled, which will come packed with Star Wars Battlefront: Renegade Squadron, an announcement that was made with the on stage assistance of everyone’s favorite walking carpet, Chewbacca.

Like at GDC, Sony once more sung praises for its Home platform, which is now in Beta. The virtual community played a central role in the keynote, with executive speaking to the audience as in game avatars as well as in real life. This is an initiative that I’m still not completely sold on, though given the addictive nature of games like Second Life, months from now don’t be too surprised to find me all blurry eyed as I sleepily navigate the back alleys behind my own virtual apartment. I’ll be the one throwing televisions down the stairs for sport.

Sony also announced a new partnership with NCSoft, which will bring exclusive original MMO style games to the PlayStation 3 and PSP, an interesting concept since these sorts of titles have enjoyed only limited success in this market thus far. And speaking of partnerships, Sony also noted that it has tied up Midway’s Unreal Tournament 3 as a console exclusive. Epic’s Mark Rein was quick to note to us later that this only pertains to console exclusivity, and the PC community, while historically quick to anger, should rest easy knowing that they have not been forgotten once more.

Perhaps the biggest announcement during the Sony presentation came not from a Sony rep, but rather from Konami’s own Hideo Kojima, who took the stage and confirmed that the upcoming Metal Gear Solid 4 will close the book on the series, promising that all of the saga’s mysteries will be wrapped up by the end of the game. It was a bittersweet revelation, but one that was probably due. Now we’ll just have to see if Konami is satisfied in leaving sleeping dogs lie, so to speak, or will, like Bandai Namco with Katamari Damacy, the company simply hand off the property to another director in hopes of recapturing lightning in a bottle.

Still, the game’s new visceral, soap opera style trailer looked deliciously over the top.

The day was also home to a flurry of other announcements from various publishers, though few shook the pillars of gaming like EA and Harmonix’s Rock Band, which will include not only master tracks, but also planned regular downloadable content in the form of individual selections and entire albums (to be kicked off with The Who’s legendary 1971 album Who’s Next). The game will also feature music from rock gods Metallica, who many presumed uninterested in such commercial exploits as video games. In fact, representatives note that they anticipate that “literally hundreds” of songs will available for download shortly following the game’s release.

So throw up horns, and rock on! I’m right there with you.

-Psychedelic images on the screen begin the conference.

-Jack Trentton is introduced…but he’s virtual. It’s a virtual verision of Trentton in the PS3’s Home system. Virtual Trentton hits on some virtual ladies.

-Jack Trentton is introduced…this time the real one. Games, games, and games are coming. Trentton invokes the recent PS3 price cut and the new 80GB model.

-160 games will be coming to the PS2.

-Invokes yet another price cut, this time the recent PSP price cut.

-PSP: SOCOM U.S. NAVY SEALS: Tactical Strike, Wipeout Pulse, Siphon Filter, Logan’s Shadow, NBA 08, God of War: Chains of Olympus, Silent Hill: Origins, Patapon, Tiger Woods PGA Tour 08, Sonic Rivals 2, The Sims 2: Castaway, SWAT: Target Liberty, Final Fantasy Tactics: The War of the Lion, Castlevania: The Dracula Z Chronicles are all shown on a very small, very hard to see PSP screen.

-Trentton goes back to his virtual home avatar. He and virtual Kaz Hirai exchange awkward pleasantries before Kaz comes on stage.

-Kaz shows off the new PSP. Not much different looking, but it is 33% lighter and slimmer. It also has high video quality that can be hooked up to Bravia HDTVs to show off PSP content on big screens. Games can be played this way as well.

-Trentton comes back to show off a sliver PSP that will be packaged with Daxter, 1 Gig mem stick, an the Family Guy Frickin Sweet Collection. There will also be a collectable Star Wars Darth Vader PSP alongside Star Wars Battle Front: Renegade Squadron in a Star Wars package. Chewbacca shows it off…wait, what?

-Playstation Network time. 200 million are on the PSN. Phil Harrison takes the stage.and talks about downloadable games. Eccho Chrome is shown off for both the PS3 and PSP, a puzzle game that looks simple but becomes far more complex. Wipeout HD, Pain, Warhawk, and SOCOM: Confrontation are announced for both the PS3 Blu-Ray and PS3 Store. Wipeout HD, Warhawk, and SOCOM will all be online enabled; unclear if Pain will be or not.

-Back to Playstation Home. The Home client will now run on a cell phone. Phil takes some pictures. Home’s environment is shown off. Singstar is shown off in Home and details over its integration into Home is given. Also, the picture Phil took of the audience earlier is now posted on the wall of his virtual ski lodge. You will be able to launch directly into games, including multiplayer matches.

-Trentton returns. Sony stands behind Blu-Ray.

-NCSoft will be created online games for the PS3.

-Ubisoft is bringing Haze to the PS3 exclusively. Trailerz.

-Epic is working with Sony to provide games with the Unreal Engine. Unreal Tournament 3 is a PS3 exclusive. Another trailer.

-More third party PS3 titles: Call of Duty 4: Modern Warfare, Assassin’s Creed, Kayne and Lynch: Dead Men, Resident Evil 5, Burnout: Paradise, Madden 2008, Harry Potter & the Orderof the Phoenix

-Metal Gear Solid 4 time. Hideo Kojima takes the stage. A new trailer with real time, game quality footage. Simultaneous worldwide release in early 2008. Trentton reaffirms PS3 exclusivity. Kojima will play a demo of MGS4 at the upcoming Tokyo Game Show.

-Harrison is back. More Home to show off future games. Ratchet & Clank: Tools of Destruction is shown off in trailer/developer interview format. Folklore is also shown off, a “dark fairy tale.” Heavenly Sword, NBA 08 with weekly content and 1080p, LittleBigPlanet, and Uncharted: Jake’s Fortune are also shown off.

-Gran Turismo 5 trailer is shown.

-Killzone 2 trailer is shown with actual gameplay footage.

-Nintendo begins the conference with a video showing the success of the Wii and DS in the mainstream media, including; South Park, The Colbert Report, and numerous talk shows and news shows.

-Reggie presents the sales figures and touts the expanding market of the Wii and Nintendo DS. All your charts are belong to Nintendo.

-Women and old people are buying video games.

-Nintendo shows off it’s new controller: the Wii Zapper, a lightgun shell that the Wii Remote and Nunchuk fit into to form a gun for FPS games.

-Ninja Gaiden is coming to the Nintendo DS. As is Dragon Quest: Swords, both coming next year. Mario and Sonic at the Olympics will also be coming to the Wii and DS.

-Super Smash Bros. Brawl time. Launching on Deember third. That’s all for now, apparently. Time for more videos about how Nintendo has changed people’s lives.

-Zelda: Phantom Hourglass is being shown off. Touch sensitive features are bein shown off. The touch screen controls where Link runs and also is used with items like the boomerang and to solve puzzles. Phantom Hourglass is apparently the best Zelda game ever.

-Another person comes on stage to show-off Metroid Prime 3. Wii controls are shown off, with lock-on features for strafing and motion controls to aim and gesture between different visor modes.

-Time for Nintendo online. And more videos of new shows.

-WiiWare: starting next year, new, original user developed content coming to the Wii Shop.

-Mario Strikers Charged is the next big online title. Madden 08, Fifa 08, and other EA Sports titles are also going online. Another, Dragon Quest will also be online enabled. Guitar Hero III: Legends of Rock is also going online. Reggie is serious about showing your stuff online.

-Mario Kart Wii is coming early next year and will be online enabled. Will also debut alongside the Wii Wheel, a steering wheel controller for racing games on Wii.

-MORE new stories about the Wii’s success.

-Iwata takes the stage. Complete with a Mii in the background. Addresses the appeal of games like Nintendogs and the Brain games while also assuring that the hardcore will be pleased with the Wii and DS as well. Recaps on some of what we’ve seen, like the Wii Zapper.

-Miamoto will be out soon with a new game. For now, we get another video.

-Reggie is back. Brain Age 2 will be coming on August 20th.

-Super Mario Galaxy, “the first worthy successor to Super Mario 64.” Galaxy’s coming on November 12th.

-Picross DS will allow you to create your own puzzles and share them with friends. EA is bringing customization to MySims on both Wii and DS. Reggie invokes High School Musical 2, and the audience goes buck-wild. Rayman Raving Rabbids 2.

-Ubisoft is bringing MyLifeCoach and MyWordCoach, word and spelling based training.

-More videos. This time Wii Sports.

-Last game time. Wii Fit trailer. Looks to be a sort of aerobics-based game with a floor-based controller, similar to those plastic step…things. Also has mini-games like soccer goalie and marble balancing.

-Miamoto takes the stage. He wants to ask us if we’ve been sweating it up.

-Miamoto talks about Wii Fit. A couple people takes the stage to showcase some of the exercises for the game. One is a leg pumping, balancing game while another is a game where you step on the controller pad to the beat of the music. Another has you pretending to be an airplane. The controller is called the Wii Balance Board, and it measures your weight and balance shifts. Reggie is going to get a body check. Reggie and Miamoto battle it out over a soccer mini-game. Reggie wins.

-Reggie closes with, yep, another video.

With the first day of E3 behind us, and not even an official day at that, it seems offensive that I could be as tired as I am, surely not a good sign for the presumably hectic week ahead – so says my day planner. Today also gave a glimpse at the greatest drawback to the wholly decentralized layout of this year’s event, as walking from place to place has grown from the annoyance of year’s past to being an outright inconvenience. I’m truly not looking forward to the morning trek each day this week down the road from the hotel to the cluster of event venues hugging the Santa Monica shoreline. There is undeniably a benefit to paying the extra Geld to sere a room in one of the posh E3 hotels, and while my wallet convinced me that the savings outweighed any potential benefit, the blisters on my feet this evening are singing a very different tune.

But I digress.

The day kicked off with an arrival at the Fairmont Hotel, as I made my way to an alarmingly empty registration room. Granted I had arrived at the 11th hour, but previous E3 events had prepared me for a room that would be abuzz with activity at all times. Then again, I didn’t have to wait in line to get my picture taken and slapped onto a badge. Perhaps this would be a sign of the show’s proposed exclusiveness. Or maybe it’s just a sign of me being really damn late.

Of course the day’s star attraction was the evening’s press conference, this time taking place outside at LA’s Shrine Auditorium, instead opting to entertain the media at an outdoor amphitheater-style venue. Appropriate, since Microsoft began its onslaught of lights and sounds with a musical performance by a group of indie artists out of Illinois who rocked out a fantastic rendition of the Halo theme. As someone who is not particularly a Halo zealot, even I can appreciate a great tune, and it was hard not to get swept up in the atmosphere of the lead musician’s intoxicating violin prowess. Then again, I have a weakness for rocker chicks, and the way she banged on that instrument made me swoon just a little bit.

Besides the initial volley of aural and visual delights, there was little that surprised about the event. Most save for a small few games we had already heard about, most on more than one occasion, though it should be said that a lack of surprises should not undermine the apparent ferocity of Microsoft’s upcoming lineup. From Mass Effect (still looking awesome), to PGR4 (ditto!), the Xbox 360 will have no shortage of heavy hitters filling out the remainder of 2007, and I dare say that both Sony and Nintendo better reply with a similar attitude because Microsoft came to play.

Following the event, which sadly did not reciprocate similar swag to the press that many might have hoped (the reason perhaps many including myself made off with the largely uncomfortable Xbox 360 branded seat cushions we had been using to protect us from the venue’s concrete steps), Sony was lurking just outside, a representative holding up a nondescript sign adorned with a PlayStation logo. The reason? A select few of us had been selected prior to the show to be shuttled off to an exclusive private party designed to promote the second coming (or is that third?) of Killzone. And this being Sony, they spared little expense.

The presentation took place in a back room theater behind Santa Monica’s own Sushi Roku on Ocean Avenue, which Sony had rented out for the evening’s meet and greet. Attendees elbowed their way through the crowd of a hundred of so fellow journalists in order to get at the open drink and sushi bars, as everyone conversed with familiar, and not so familiar faces. But of course, that is not why you are reading this. Still, the spicy tuna roll was the stuff of legends.

Anyway, as said Killzone 2 was completely playable at the event. As long as you were one of the developers at Guerrilla. Press were taken into the back room theater in smallish groups and shown a 30 minute presentation, played in real-time, of what amounted to an entire level beginning with an air assault and culminating with the destruction of a massive lighting cannon guarded by some sort of giant flying mech… thing. The Killzone faithful may know the characters’ more appropriate descriptors, but even as a novice I found myself impressed. While certainly not the visual feast of the now infamous E3 trailer from years gone by, the game still demonstrated why it remains one of the PlayStation 3’s most anticipated future releases.

Taking a page from Ubisoft’s Advanced Warfighter, the game moved more or less seamlessly from real time cutscene to actual first person gameplay, with just the occasional stutter associated with a game still in development there to remind us that Killzone’s latest may be further off from release than we may have hoped.

The game actually reminded me a lot of Resistance: Fall of Man, with its gritty setting that was low in color and high in frenetic chaos and destructible environments. The level we saw took place on the enemy homeworld, and featured a fair share of independent and squad-based tactics. One of my favorite included working with a group of AI controlled soldiers to take down a more heavily armed opponent, requiring an almost artful display of cat and mouse in order to trick the big guy to show his more vulnerable backside.

Altogether, Killzone 2 impressed, and as said, I came into the event only aware of the franchise in passing. The PlayStation 3 needs another top franchise, and so long as people are not left waiting for too long, this could be it. The game and series does not have the recognition or support of, say Microsoft’s Halo, however, and Sony would be remiss to think otherwise. Even so, this is one that I am personally looking forward to playing first hand, though you don’t have to take my word for it. Beginning at 3 p.m. Pacific time Wednesday, Sony will have the game’s latest and greatest trailer up for download on the PlayStation Store.

Let us know what you think!