November 2007

Many of you were lucky enough to secure a copy of Super Mario Galaxy yesterday, on the game’s official ship date. Others were met with frustration as many stores stuck to the firm “release date” as today instead of truly understanding the concept of ship date and release date.

Regardless, if you own a Wii and aren’t trying to find a copy of this game today then you should be. The reviews so far have been stellar and SMG shows a very high level of polish. The game itself is just amazing and I can’t wait to play all the way through it.

With that said, my initial reaction to the spherical worlds that were introduced in one of the latter Ratchet and Clank games didn’t tickle my fancy. I warmed up to the concept and Nintendo’s execution of it after playing a little more. I think Super Mario Galaxy is going to be one of those titles in the conversation for Game of The Year when it comes time. You should definitely be playing this.

Battalion Wars 2

November 12, 2007

he original Battalion Wars for the GameCube was an interesting experiment in adapting Advance Wars into a 3-D real-time game, but many were disappointed by its short campaign mode and complete lack of multiplayer. With this second installment, playfully nicknamed BWii, developer Kuju Entertainment sought to add more variety, as well as Wii controls, to the first title’s base gameplay.

This is a game that really benefits from the Wii remote. The point-and-aim mechanism Battalion Wars 2 uses is intuitive, and shooting down planes is especially satisfying. The game’s different camera angles allow players to choose a close, action-like perspective or an aerial, top-down view.

The setting for the skirmishes consists of a world of stereotypes. Whether it’s the vaguely Asian A

With the launch of Super Mario Galaxy now behind us, those of you that prefer to live life in the retro can enjoy your weekly VC releases. This week’s titles come in the form of Volleyball (NES), AXELAY (Super NES), and Blue’s Journey (Neo Geo).

Hit the jump for the full description of these new additions.
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Gears of War

November 12, 2007

You can call it a tough market, a crowded gaming climate, or just plain ol’ nerdvana, but Epic Games picked a brutal launch window to deliver the highly acclaimed Xbox 360 shooter Gears of War to PC gamers. Surrounded by huge AAA titles like Call of Duty 4, The Orange Box, Unreal Tournament 3, and Crysis, poor Gears ran the risk of being overlooked and underappreciated. But before you shed any tears for this fantastic third-person shooter, you’ll be relieved to know it doesn’t need your sympathies. It’s every single bit as fun it was on the 360, and even surpasses the original version in a few ways.

PC gamers who toughed out the wait have been rewarded with five new chapters in the single-player campaign (Impasse, Comedy of Errors, Window Shopping, Powers That Be, and Jurassic Proportions). These new chapters add about 15% more gameplay and story in between Chapters 4 and 5, and focus on your team’s race to a train station, pursued by the gigantic Locust horror, the Brumak. (The Locust are Gears‘s bad-guys.) While these chapters make that portion of the story stretch a bit uncomfortably, the showdown between yourself and the A

I’m a total sucker for LEGOs and Star Wars so it’s no surprise that the first two LEGO Star Wars titles have spent more time in my 360 than any other games to date. My family and I have logged over 150 hours on LSWII alone. I think this speaks volumes for the quality of work that TT has done. The number of oddities and glitches my 3 yr old son has found is another topic for another day.

With The Complete Saga now in stores, it was only fitting that I would pick it up and jump right back into the action. Nevermind that I have played virtually all of these missions countless times, this is a new game right? My 360 seems to believe it so it must be true.

Regardless, I think there is a lot here for those of us that have played through these games before and there is one hell of a deal for newcomers to the titles. For starters, TCS is only $49.99 versus the standard price of $59.99 and that comes with what was previously only available on 2 separate discs. A whole list of new Achievements, new features, and an online co-op mode and you’ve got yourself a whole new gaming experience based around the same levels you’ve played before.

It could be argued that this is merely clever marketing and re-selling something that has already paid for itself. I might be inclined to believe you, but I’d add that this isn’t necessarily a bad thing for this particular title and if you haven’t checked out what they are doing with LEGO these days, you should.