WALL-E, like most tie-in games, tends to find itself on every platform it can manage. With Disney squarely in Steve Jobs’ pocket, it’s therefore no surprise to see the game get a dual PC-Mac release.
Much like its console brethren, the PC release of WALL-E puts players in control of the robot, guiding him around in third-person action sequences that consist of simple puzzles, tricky jumps and basic enemies. The difficulty level is low enough for young fans to complete the game, so it doesn’t have the all-ages appeal of the film. The levels can be less than intuitive–THQ included a map function to get players back on the right track.
Unfortunately, the game does get a bit repetitive, and poorly placed save points exacerbate the issue. What’s here, though, is relatively fun, and unlike the portable iteration, it feels roughly like the movie.
The game does a decent job of including the humor of the film at times. When WALL-E encounters a human object, a little cutscene ensues where he tries to figure out what it does, and it’s mildly amusing.
The graphics in the title are quite crisp compared to the console versions. Everything feels clean, and it can run at high-end iMac resolutions. The soundtrack, on the other hand, is a bit disappointing. The same few tunes keep repeating, which makes the redundancies of the gameplay that much more pronounced.
Also included are multiplayer minigames, but these are nothing special, and if friends are around, there are much better options. WALL-E is pretty good for a younger player looking to have a bit more fun with the little robot, but that’s about it. Most tie-in games can’t even say that, though.
Plays like: Most other movie tie-ins
ESRB: E, just like the movie.
Pros: Well-placed humor, crisp graphics
Cons: Low-difficulty levels for kids only, multiplayer a wasted effort