The new album by Guns n’ Roses, Chinese Democracy, will be released on the Rock Band Music Store on April 14th. The album will be released in its entirety for all 3 main platforms and will be available as a full album for PS3 and 360 priced at $19.99, but Wii owners will only be able to purchase individual tracks… bringing the total cost of the album to a whopping $26. Hit the jump for a full track listing. READ MORE
April 2009
Focus Home Interactive has launched the official site for Blood Bowl, the electronic adaptation of the classic unplugged title. The “fantasy football” title lets players pit orcs and elves against dwarves and humans in a bloody competition.
The site is here. The game will release in the coming months.
EA just sent over the official box art for their forthcoming Wii title, Grand Slam Tennis. The playful-by-EA-standards cover features Roger Federer, John McEnroe and Serena Williams.
Grand Slam Tennis, the first game to support Wii MotionPlus, releases in the U.S. on June 15.
Full release after the break. Are you looking to pick this up? READ MORE
When you first find out about Boing! Docomodake, there’s an inevitable first question: what the heck is Docomodake? Once you realize that it’s the mascot of a cell phone company in Japan, you start to wonder why there’s an English version. Perhaps it was a risky move to localize something that English speakers will almost certainly know nothing about, but this game comes out of left field in many respects, and some gamers will appreciate that.
The plot of Boing! Docomodake is simple but not really vital to enjoyment of the game. The Docomodake family is a group of mobile, sentient mushrooms who are getting ready for a festival. In the midst of preparations, Papa Docomodake discovers that the rest of his family has disappeared, and sets out to find them.
You, playing as Papa, travel through several different areas, in each of which is a family member who has suffered some minor mishap and become lost. Each area is divided into multiple bite-size stages where you solve puzzles, find coins and treasure chests, and avoid or defeat enemies on your way to the goal.
Papa has several clever ways to get where he needs to go. He can split into a number of smaller versions of himself, and these mini-mushrooms can serve different functions depending on the situation. For instance, you can build a ladder with them to allow Papa to reach a high ledge. You can pick them up and throw them to activate switches or stun enemies. You will also be using them to manipulate Papa’s size; on the one hand, he can push big rocks when he’s a normal size, but he will only be able to fit through certain areas after you’ve split off some minis to make him smaller.
The controls in Docomodake are pretty straightforward and, for the most part, intuitive. You can move Papa around with either the directional pad or the face buttons, while the minis are positioned with the stylus. The shoulder buttons are used to pop off four minis at once, which is useful when you’re trying to make Papa smaller quickly. The act of double-tapping a mini to render it throwable and then moving Papa to pick it up can be awkward, especially if you’re trying to quickly take out an approaching enemy.
Graphically, the game keeps it simple but effective. Mostly it consists of 2D sprites, with an amusing hand-drawn scene at the start of each area to illustrate the misadventures of each family member. The soundtrack can’t be called extensive, and it tends to get repetitive, but generally it doesn’t detract from the rest of the game.
The game could have benefited from a larger view area. While the beginning levels are rather small, later areas boast sprawling levels which take quite a bit of scrolling through to get your bearings and plan out your route. The top screen, rather than being an extension of the touch screen, is mostly filled by a cute animation that varies by which area you’re in. Rather than forcing the player to go through the tedious process of pausing to scroll a lot of the time, the developers probably could have easily had part of the level show on the top screen as well.
Boing! Docomodake is fairly short, with a few small things that may extend its life a bit. After completing each level, you get a grade from D to S based on how fast you reached the goal and how many of the coins and treasure chests you found. Ambitious players may try to score an A or an S on each level. Additionally, there is a shop where you can spend the coins you collect, although for the most part all you can buy are pictures.
For $20, Boing! Docomodake isn’t bad. You may be able to finish it in a weekend, but the experience is pleasant and certainly different from a lot of games out there. And there are three save slots, so your family members or roommates can play it too, as long as they don’t mind being a large, walking mushroom.
ESRB: Everyone
Plays like: Mario vs. Donkey Kong
Pros: simple & relaxing gameplay
Cons: not very deep or long
Koei is nothing if not predictable. Dynasty Warriors, Samurai Warriors, Romance of the Three Kingdoms, and Nobunaga’s Ambition are continually updated and serve to entertain existing fans of the series and not many others. Nobunaga’s Ambition, as always, is a complicated, deep, and rewarding strategy game. Iron Triangle improves on its predecessor in a couple key ways: a new 3D map and a user-controllable camera. Adding these things to the tried-and-true formula of real-time combat combined with thoughtful turn-based strategy makes for a deep and satisfying historical strategy game. Nobunaga’s Ambition has always had a steep learning curve, and Iron Triangle is no different. Those who are already familiar with the series mechanics and those who are willing to read the manual and learn the game mechanics are in for a treat.
There are three game types in Iron Triangle: Unification, Local, and Challenge. Unification is far and away the largest of the three types (a couple of the unification scenarios can last as many as 50 hours). In unification you are charged with bringing all 60 territories on the map under your rule. Local mode is a miniature version of unification where your task is to unite all the territories in your little corner of the country, and challenge mode consists of you taking control of a clan and trying to fulfill a preset victory condition.
Controls are generally well-done, but Iron Triangle falls victim to the traditional console RTS downfall – no matter what a developer does an analog stick will never be a good replacement for a mouse. Setting up commands for armies, officers, and cities is intuitive, and that makes the sloppy mouse movements forgivable.
There is a lot to learn before really feeling like a proficient iron Triangle player. Should you spread rumors about one of your enemies? Or maybe you will raid an enemy army or steal one of their officers. You could also spend time recruiting additional troops and officers of your own. It’s also a viable move to build farms, train ninjas, research new technologies to upgrade your castles, and a staggering number of other options. Each option can be beneficial to your empire, and all the options can be overwhelming to the novice player. If you aren’t willing to read the manual you should definitely play through the tutorial – it is exceptionally well-done and serves as a great introduction to the game and its mechanics.
Iron Triangle’s graphics are adequate. Cities and roads are easily identifiable, and seasons change on the pseudo-3D world map. Character portraits are good, and menu text is easy to read. There is no denying, however, that this is a game made for a ten year old system. It will look fuzzy on your HDTV, and the tight gameplay will leave you wishing that Koei would finally bring the game to either the PS3 or the 360. The gameplay is great, and there is no reason that the graphics should be lagging behind due to PS2 exclusivity.
Replay value is through the roof. Players can choose to play as one of 1,000 or so premade characters or to make their own. Each character plays differently and the AI opponents act differently in each run through unification mode. With all of the scenarios available there are hundreds of hours of gameplay available in Iron Triangle. If you’re a strategy gamer then Nobunaga’a Ambition: Iron Triangle needs to be a part of your collection – even if it is exclusive to a last-gen system.
Pros: Deep and satisfying strategy experience, great challenge mode
Cons: Steep learning curve, fuzzy visuals
Plays Like: Civilization, Romance of the Three Kingdoms
ESRB: E10+