Square Enix has finally revealed that Dissidia Duodecim Prologus, a prequel to Dissidia Duodecim, will be released on PSN on March 15. In Prologus, you’ll be able to play as Lightning outside of Final Fantasy XIII in a story that sets up Duodecim. READ MORE
March 2011
Just as they did in 2006 with the Wii, Nintendo has announced plans to demo the 3DS at more than 40 locations nationwide in advance of its release on March 27. These ‘demo pods’ will give people access to play around with the 3DS’ built-in applications and 7 of the expected launch titles around the clock for the rest of the month. A list of the games playable and a partial list of locations and hours is posted after the break. READ MORE
A new entry in Sony’s long-running Ape Escape series will finally be released in North America on the PlayStation 3. Titled PlayStation Move Ape Escape, it will be designed, as one would expect, exclusively for the PlayStation Move. In addition to tracking down and foiling the simian invasion, there will be over 500 monkeys to capture and a number of multiplayer mini-games. READ MORE
Following Ys Seven and The Oath in Felghana, Ys I & II Chronicles is the third PSP Ys title to be released in the North American region since August. Much like The Oath, I & II Chronicles is a remake of the first two titles in the series. Playing as the series’ hero Adol Christin you set out to discover the Books of Ys, which in turn help unravel the mysteries behind the titular land. Unlike the other games of the series, I & II Chronicles actually takes place in and around the Land of Ys (pronounced as Geese minus the G) and is the starting point of Adol’s adventures.
Despite being a remake the games stay true to their roots, to somewhat of a detriment. The gameplay in the titles has remained very consistent between versions and this is no exemption. Most of the combat in the games is done using the “Bump System”, a heavy contrast to other top-down titles of the genre. Where those would advise against touching enemies, Ys I & II embraces this as the only way to damage enemies in Ys I and one of the only ways for Ys II is to run into enemies. Quite literally, bump into them. There’s a strategy to this as running into them head-on will damage Adol so attacking from sides or behind is the way to go. Ys II introduces offensive magic for long-range fighting to supplement Adol’s bumping attacks. This part of the game translates well as the combat is fast-paced and intense.
What doesn’t translate as well is the rest of the gameplay. Like RPGs of old, the games are vague on what your next goal is. Subtle hints are given here and there but for the bulk of the games you’re left backtracking around constantly to get new items, activate plot progression points and just try to get ahead in the game. In fact, XSEED even bundled a walkthrough for Ys I into the instruction manual because of how vague and confusing Ys I is!
The pacing also feels odd in contrast to earlier versions. In the TurboDuo port on the Wii’s Virtual Console, there was a constant flow to gaining levels. But here in this version my level was maxed before I reached the halfway point in the first game.
While the gameplay might not be received as well by newcomers of the series compared to long-time fans, the rest of the game’s assets shine and are appealing to all. When starting a new file on either Ys I or II, you’re given the option to choose from two sets of portraits and cutscenes: PSP release or the 2001 PC release. At any time during the game the player can switch between the PSP’s soundtrack, the PC version or even the PC-88 original.
With an incredible trio of soundtracks supplementing gorgeous and sharp visuals, Ys I & II Chronicles stands out as a title that looks and sounds great but might take some getting used to when playing it.
Square Enix has finally revealed the U.S. release date for Deus Ex: Human Revolution, the third title in the critically acclaimed Deus Ex series. It should arrive in stores on August 23, 2011. READ MORE