October 2011

Having enjoyed the first two installments of Badge of Carnage, it isn’t surprising that we like the final episode as well. Beyond Reasonable Doom is, expectedly, a lot like the others. Hector is still trying to save the town of Clapper’s Wreake, and aside from puzzle-solving, the big star here is the raunchy humor. It’s great to see a series come along that invokes feelings more reminiscent of Leisure Suit Larry than Space Quest. READ MORE

A Song of Fire and Ice is a fantasy universe rife with potential in alternate storytelling media, as has been shown with popularity of the TV show based on the series. A Game of Thrones: Genesis, from Cyanide Studios, covers the history of Westeros leading up to the main story. It’s an ideal setting for a strategy game, and the team does a good job of translating the characters and story from novels to cutscenes. READ MORE

There’s a word that’s stuck out in most reviews of Warhammer 40K: Space Marine. That word is “uneventful”. We’re not sure that’s an apt word at all. Plenty happens in Space Marine, and it was able to hold our attention all the way through to the end. It’s true that the gameplay in Space Marine doesn’t quite evolve as much as we’d like it to, though. What you’re doing at the beginning of the game is very similar to what you’re doing toward the end. Does that make this a bad game? Not necessarily. Do other elements make it a bad game, though?  READ MORE

This is a subject I think about a lot. As you can see by my past posts, I have decidedly eccentric tastes. Over the years, my gaming palette has gotten broader and broader, as my mind opened to newer and weirder games. Unfortunately, the amount of weird games being released has had the opposite trajectory.  READ MORE

Child of Eden is an experience. Yes, on a base level it’s a game, but it’s not the mechanics or progression that you’re really getting into this for. It’s visceral, it’s immersive, and it’s… maybe not everyone’s cup of tea. READ MORE