January 2012

Killing zombies. The concept has largely been driven into the ground. Smaller developers, like Kuju’s Doublesix studio, have taken advantage of this reliable ubiquity, knowing they can have a bit of fun with the mechanics without worrying about marketability. The team previously released Burn, Zombie, Burn! on PSN, but All Zombies Must Die! takes the formula, expands on the co-op options and puts in an upgrade system to combat the monotony of taking out zombie waves. READ MORE

Even with peripheral knowledge of the Spyro franchise, I haven’t spent much of my gaming time over the years playing as the little dragon. With the release of Skylanders: Spyro’s Adventure, that has changed in a big way.  READ MORE

This week we’ve got sequels to long-running series, as well as possible DLC for one of the most difficult games to come out in years. READ MORE

The Nintendo 3DS eShop has, until recently, relied largely on its Virtual Console offerings and DSiWare fare to keep it afloat. Now, though, we’re seeing a few polished titles make it to the service, and Intelligent Systems’ Pushmo is the first of what we’re hoping is a wave of smaller-scale greatness. READ MORE

Retro revivals are great. I love to death that the classics are being introduced to current gaming audiences by means of a fresh coat of paint and fleshing out the original game without betraying the original premise. Bionic Commando ReArmed, Lode Runner and Rush ‘N Attack: Ex Patriot are enough for me to confidently say that this movement has been a successful one. Now, Choplifter HD brings the number of quick and easy-to-defend classics made new that everybody should play to four. READ MORE