Every once in a while, a game comes out over here that by all rights should never have happened, either because of the genre, the subject, the timing or the console. Generation of Chaos: Pandora’s Reflection is one of those games. As a title in a niche genre released on an obsolete, mostly-dead system, it’s not a localization you would ever expect to see. Like most games that fall into this category though, it’s fairly good, and I’m glad it arrived. READ MORE
February 2013
After reading our review of Metal Gear Rising: Revengeance, you just may be wanting to experience it for yourself. Well hey, we’re giving away a copy for the system of your choice: 360 or PS3!
The rules are as always:
- You must live in the U.S. or Canada. (Sorry, but overseas shipping is a killer.)
- Make a comment on this post for one entry.
- Retweet the link back to this post on Twitter for another entry.
- Contest ends at noon Eastern on March 1.
We’ll draw a random winner from all the entries on the 1st and post it here. Good luck, and thanks for reading!
After many delays (and even a cancellation), the Kojima Productions and Platinum Games joint project, Metal Gear Rising: Revengeance, is finally here. While it may not be the next Metal Gear Solid game, Revengeance attempts to bring together the zany storytelling from the series with the stylistic action found in many of Platinum’s releases. Luckily for us, it’s a match made in heaven. READ MORE
As someone who grew up playing as many JRPGs as one person possibly could, it’s safe to say that I’ve always loved the genre. It was easy to see why, growing up with the classic Final Fantasy games, Phantasy Star, Breath of Fire, Earthbound and so many more. My love affair with the genre continued well into the life of the PS1 and PS2, only to die down once this current generation of consoles hit the market. There were some good JRPGs to be found, sure, but they were so few and far between that it was hard to get excited about them anymore.
And then Ni no Kuni came along. It’s a game that manages to capture everything I love about JRPGs and then some. I consider it a hallmark of the genre, but does it scratch that itch purely due to nostalgia, or is there more at the heart of Ni no Kuni that helps it stand out? READ MORE
Bethesda has again shown that it has learned so much about the realm of add-on content. A pioneer in the industry, it was one of the first to really push for paid content in games. Oblivion‘s Horse Armor DLC is often joked about, and is an example of bad DLC, yet you also have to consider that in those early days, people knew nothing about what sort of sales to expect. Oblivion was a huge game for extra content in general, and where Bethesda learned most of its lessons. Today, it provides some of the best content in the industry. READ MORE