Beyond its solid cooperative mechanics and modular gameplay, what really makes Sentinels of the Multiverse a great experience is the way the guys at Greater Then Games incorporate classic comic book tropes into its design. Where the base set covered a lot of Silver Age basics, Rook City touched on the “grim and gritty” era and Infernal Relics addressed mystical forces, the latest expansion brings one of the most classic comic themes: time travel and alternate realities. Aptly named Shattered Timelines, this new package of environments, villains and heroes will warp your experience in interesting ways. READ MORE
April 2013
Over the storied history of games, we’ve learned that you can’t get everything perfect on the first try. When companies release new titles, we learn about our mistakes and how certain mechanics work. Along with gameplay advancements come graphical progression. From pixels to polygons, we see a series evolve over a number of years and teach us a grand lesson on how far we’ve come with games in our past and in our present.
What Evoland manages to do is take that progression and completely run through it in a couple of hours. READ MORE
Signal Ops just doesn’t know what it wants to be. It tries to be far too many things, and struggles to do even one of them correctly. READ MORE
Welcome to From Pixels to Polygons, where we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.
For over 21 years, Kirby has graced gamers with his adorable personality and accessible gameplay. With over 20 games under his belt, he boasts an impressive body of work that almost rivals Mario’s variety. While Kirby’s games do span a wide variety of genres, it’s the platformers that made this series as recognizable as it is and today, we celebrate what made us fall in love with the pink puffball in the first place.
In this episode, Andrew negotiates with demons in Soul Hackers, Shawn whistles and stomps his way through Toki Tori 2 and Jeff enjoys the new “high definition” version of Age of Empires II. Also: BattleBlock Theater, LucasArts’ demise, bonus Rayman Legends and more!
Check out the show here, check us out on iTunes or use the RSS feed in your favorite podcast aggregator. Let us know what you think! Email podcast[at]snackbar-games.com.
Hosts: Jeff deSolla, Andrew Passafiume, Graham Russell, Henry Skey, Shawn Vermette.
Music: Podcast theme by Tom Casper.