At its midday event in Seattle, Microsoft finally announced its long-rumored console, slated for a worldwide release later this year. Dubbed the Xbox One, it sports a bundled new Kinect, TV features and more. For the full list of announced features, check past the break. READ MORE
May 2013
In today’s world of action-heavy, military-based first-person shooters, it can be hard to find a game that appeals to an audience looking for something a little different from the norm. Shooters are everywhere these days, but not many of them attempt things that would feel out of place in a Call of Duty or Battlefield game. Thankfully, Ukraine-based developer 4A Games knows just the solution. Metro: Last Light, the sequel to cult hit Metro 2033, is here, with promises to improve upon the central mechanics while maintaining what made the original so memorable.
Back before Eidos was purchased by Square Enix, it was doing a lot of interesting things. I say interesting, but I actually mean strange. During the PS2 era, it published a lot of bizarre, poorly-received games such as 25 to Life, Rogue Trooper, Total Overdose and Reservoir Dogs. The company had a few good titles under its belt as well, but this was an era when Eidos wasn’t afraid to make some weird choices, for better or worse. One of those decisions was establishing the Fresh Games label in 2002, a short-lived subsection of games that Eidos localized from Japan. It represented the kind of off-brand strategies you rarely (if ever) see from big publishers these days, and it’s something that I miss.
Every year, the team at Stone Blade Entertainment has expanded their award-winning Ascension deckbuilding game with a new base set meant to be both a complete standalone experience as well as a supplement to existing sets. Last year’s large set, Storm of Souls, introduced the concepts of trophy monsters and events to the base Ascension experience. Trophy monsters are still around for this year’s set, Rise of Vigil, but events have been supplanted by another type of card that exists in the deck without actually taking up slots in the center row: treasure. READ MORE