June 2013

ddmystara1

After a flurry of fighting game re-releases, Capcom has pointed Iron Galaxy’s arcade-port expertise to a beat-’em-up. It’s not just any of the company’s myriad brawlers, though. Tower of Doom and Shadow over Mystara have long been missing from home platforms for various reasons, and it’s a shame, because the inventory and decision-making aspects of the game make it quite distinct. READ MORE

e32013_favorites

While we do our best to anticipate what will make us excited before the show starts, it always changes. Here’s a look at what made us psyched at this year’s expo.

Andrew Passafiume

Metal Gear Solid V: The Phantom Pain: Just as expected, Metal Gear Solid V’s lengthy E3 trailer completely blew me away. The open world seems amazing, the voice acting is better than I ever could have expected (considering the cast changes) and I love how ambitious it all seems. Hideo Kojima is a madman, but he knows how to wow people. I have nothing but high hopes that this will be my favorite game of next year. READ MORE

dkcreturns1

Playing a game you enjoyed a second time can be rough, potentially adding exposure to flaws you may have glossed over when the experience was exciting and new. I can safely say that, while it has its fair share of issues, Donkey Kong Country Returns 3D is as solid now as it was on the Wii. READ MORE

skylandersswapforce

Many, even those who enjoyed it, found last year’s Skylanders Giants to be something of a standalone expansion rather than a true progression of visuals and combat. If you were one of those people, you’ll be happy (and distraught about the state of your finances) to learn that this year’s game is a real advancement and worth checking out. READ MORE

reus1

The strategy genre seems to be one of the more fertile grounds for innovation in all of gaming. Since its inception, designers have actively sought out all the varying avenues of possibility for manipulating virtual worlds. Different applications of systems, highlighting different motivations and tactics and endless variation on scenarios give the genre a wide breadth of potential. The newest example of experimentation in the genre comes to us in the form of Reus, a strategy game that prides itself in its creativity and bold design. READ MORE