Digital distribution has opened up a far wider spectrum of games to be commercially released. In generations past, we could only ever see big-budget retail releases and freeware PC games on the other end of the spectrum, with little to fill the gap (other than, arguably, portable games). Jett Rocket II is a game that simply would not survive in a modern market under the old business model. It is a game with a very specific set of goals, meant to appeal to its own niche and do so with a reasonable price tag. Was developer Shin’en able to create a quality budget platformer for the still-burgeoning eShop? READ MORE
November 2013
Resogun is this generation’s shooter with lots of colors and particles and other fun tech demo-y bells and whistles. It’s a follow-up to the Super Stardust games from developer Housemarque, but holds more of a comparison to Geometry Wars mostly because of timing and placement. While Resogun really exists to make PlayStation Plus viable at launch and show off the PS4’s tech, it’s actually also a great shooter with a unique hodgepodge of genre hooks that work together as a cohesive whole providing aesthetic thrills, challenge and ample depth. READ MORE
Few franchises approach the same level of destructibility and gunfire as the Battlefield games. This primarily PC-centric series has been one of the highlights of multiplayer gaming every year a new title is released, although those limited to consoles haven’t been able to enjoy the full Battlefield experience until now. Thanks to the release of two new, powerful consoles, Battlefield 4 is finally as fully-featured as it has been on PC for years, complete with some pleasant and unexpected improvements.
I just started playing Tales of Xillia, the latest entry in one of Namco’s longest-running series. It instantly hooked me with the lavish colors, the grand aspirations, the overly enthusiastic dialogue and an overabundance of exposition in the first few hours. The mechanics feel natural by now; menu systems, experience points, leveling up. Battle strategy and traversing an overworld map have become second nature to me, as I’ve played hundreds of games in this genre. I also get the benefit of playing games that emphasize beautiful worlds and incredible soundtracks. They’re an acquired taste, but I can’t get enough.
That doesn’t mean I always enjoy them. READ MORE
Rastan isn’t the sharpest knife in the drawer, but he’s not dumb. Barbarians don’t just charge into battle, hoping their muscles can get them through a hundred enemies unscathed; they train to be better than their enemies, to attack at the right moment, to back down when needed.
Of course, being strong helps! READ MORE