2014 Best

2014best_unplugged

As is apparently tradition, it seems that my analog gaming year was much better than my digital one. Writing my official Staff Picks list (running tomorrow) often feels more like a question of “do I even have ten games to list this year?” than it is which ones were my legitimate favorites. That is never the case for this list, as I usually keep a year-long draft on my BoardGameGeek profile that changes constantly as new games arrive and older ones fall out of favor. This list is also not always entirely about the current year, due to vagaries concerning actual US release dates versus European releases, Kickstarter bonuses or even when I simply first become aware of the game in question. At least this year, I have already talked about every game that made the list, which has rarely been the case in the past! READ MORE

2014SP_Jeff

10. Hatsune Miku: Project Diva F 2nd

Rhythm games live or die by their music, and every song in this package is suitably catchy: the sort of music you don’t mind hearing over and over. The fact that Hatsune Miku isn’t real lends itself perfectly to a rhythm game, and the Vocaloid characters have more stage presence than any number of the fake CG bands featured in all of the instrument games. READ MORE

2014best_WiiUPS3360

Today, we’re unveiling our picks for best Wii U game of 2014, as well as best game to release on PS3 and Xbox 360 this year. READ MORE

2014SP_Graham

2014 was, for me, a time of endless bounty. With innovative multiplayer indies, engrossing RPGs, cool translated titles from days past and the sort of charming quirk that can only come from Nintendo, this crop of titles gave me great fun this year — and will continue to do so in the years to come.

HM: Puyo Puyo Tetris, Nintendo Pocket Football Club

I’ve restricted my top ten to games with North American releases, but two import titles grabbed me and wouldn’t let go. The first, Puyo Puyo Tetris, meshes two great puzzle games and has a slate of fun multiplayer modes for lots of fun with friends. The second, Nintendo Pocket Football Club, takes a Kairosoft-style management framework and fleshes it out with long-term goals and a heck of a lot of personality. Both would be great to see on American systems, and easy enough to bring over.  READ MORE

2014SP_Henry

10. Wolfenstein: The New Order

I usually play a lot more shooters in a given year, but in 2014 I only played one. Thankfully, it was Wolfenstein: The New Order. This unexpected gem gave me a fascinating backdrop (the Nazis had won World War II) and put me back in the shoes of BJ Blazkowicz. You get the usual shooter gameplay, but a most unusual group of compelling characters, weapon upgrades, game-changing decisions, insane enemies and fantastic cutscenes. This is the complete package and, to top it all off, it has a great ending. It’s one of the few first-person shooters I wanted to replay as soon as I was done. READ MORE