Dark Scavenger feels like a Dungeons & Dragons campaign written by a middle-schooler, and I don’t mean that as an insult. Regardless of my advanced age, there’s something wonderful about finding a toaster on an alien planet, running it back to your ship and then deciding if you want a living skeleton to fashion a weapon from it, a creepy would-be car alien car salesman to create a hopefully-useful item or a Giger-inspired mouthless alien to recruit an ally for use in the upcoming battles. READ MORE
May 2014
Despite how many games I find myself burning through, I rarely complete absolutely everything in them, especially those featuring open worlds. This is why I was in shock when I stared at my completion percentage for inFamous: Second Son. “100 percent,” it said. I actually did everything the game had to offer. It was something I was momentarily proud of, but that pride quickly dissolved when I realized just how little the world of Second Son had to offer. Even if you do everything available, it shouldn’t take you more than 15 hours. I certainly enjoyed my time with Delsin Rowe and virtual Seattle, but it offered me little of what I expect from sandbox-style adventures.
After years of industry-fueled hype and Kickstarter-fueled development, it’s finally finished and available to everyone: Sportsfriends, the four-game indie local multiplayer collection that takes the idea of “sports” and strips it down to its most vital components. And, well, it’s as great as people say it is. READ MORE
Genre 101 looks at the past and present of a game genre to find lessons about what defines it. To wrap up this semester, Graham’s joined by Jeff deSolla to talk about what would become the modern Western RPG. READ MORE
Worker placement is a recurring mechanic in a lot of modern board games. One of the very first games to use this mechanic was Caylus, designed by William Atta almost ten years ago. Nearly a decade after his debut creation, Atta has returned to the worker placement mindspace and turned it into Spyrium with some unique modifications. READ MORE