July 2014

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When attempting to recreate historical events in video game form, few actually succeed, often relying on a base understanding of history in order to provide a well-rounded experience appealing to a broader audience. These games seemingly sacrifice accuracy for entertainment and potentially lose something in the process. Ubisoft’s Valiant Hearts is a title that surprised me for a multitude of reasons, but its focus on utilizing historical facts in an otherwise-fictional representation of World War I is what stood out to me the most, creating an experience that felt authentic despite its cartoonish exterior.

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Arc System Works is known, at least in the West, for its anime-style fighting games. With XBlaze Code: Embryo, though, it’s dipping into another side of one of the BlazBlue universe, straying away from intense combat and floating into the gentle waters of the visual novel. Despite the fresh (to us) approach, is XBlaze worth the journey? READ MORE

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Whether or not you’re a fan of importing games, nothing can really beat playing something in your native language. It’s sometimes hard to know just what is going to make it to the West and what isn’t, though. In the second edition of the Guide’s Localization Radar, we’ll take a look at the likely candidates to get picked up in the near future.

The time since the last Radar has been absolutely full of localization announcements, from the likely (Monster Hunter 4) to the not-so-much (A-Train 3DS). So… what else is out there to make it out of Japan? Oh, don’t worry: plenty.

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The crew gathers for a little Mario Kart 8 action, as well as some game chat! Join Andrew, Henry, Graham, Lucas, Chris Ingersoll and Chris Dominowski for some racing, Shovel Knight discussion, musings on what it means to be American and more!

To watch the show and chat with us live, check out this page every other Thursday at 8 p.m. Eastern and follow us on Twitter for special streams.

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I’m not proud that I’ll probably go see the fourth Transformers movie. I could tell myself, “Henry, you’re an adult. You don’t have to go see a movie you don’t want to see.” It’s no use. I’ve seen the first three movies and everybody’s talking about how horrible it is. How dare I deprive myself of such collective misery?

The first movie was fine, in no small part to Steven Spielberg encouraging director Michael Bay to restrict computer-generated imagery and use more practical effects. The fight scenes were fun to watch because you could mostly see what was going on. There’s no accounting for taste, but giant, transforming robots fighting is a genuine treat to watch. But the key factor was perspective; I could see what was going on. READ MORE