September 2014

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Jackbox Games is no stranger to the party genre: the company’s largest success, You Don’t Know Jack, has persisted for years in various formats, jumping from PC to consoles to Facebook as times changed but still delivering a very specific sort of trivia experience. And it’s just that: lots of people can make trivia games, but it’s the Jackbox style and sense of pace and humor that makes it stand out. With Fibbage, the company’s latest creation, it seeks to apply that knowledge to a similarly well-worn party game idea: trying to fool your friends. READ MORE

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Fairy Fencer F takes players on an emotional roller coaster, with the frequently fun and exciting sections interspersed all too regularly with incredibly cheap and frustrating moments. It boasts a plot that can at best be described as complete nonsense, while delivering that insane story with a sharp sense of humor and some genuine laugh-out-loud moments. It features a battle system that simultaneously feels deep and oversimplified, tactical and repetitive. Despite its schizophrenic tendencies, Fairy Fencer F is a worthwhile entry in the genre, and will provide more than enough hours of entertainment to justify the investment. READ MORE

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Editor’s note: The following contains spoilers for the second season of Telltale’s The Walking Dead.

I wrote about the first season of Telltale’s The Walking Dead a little more than a year ago, covering exactly why the choices in that game matter despite how little impact they might have on the overall story. It was a near-perfect execution of choice in games, simply because it didn’t throw in your face how “important” or “world-changing” your decisions were. Often, it would simply ignore them right before your very eyes. Despite that, those decisions still lingered, and turned just another zombie story into something unique.

It ultimately created a sense of trust between the writers and those who experience that story. Unfortunately, The Walking Dead: Season Two violates that trust in the worst ways possible.

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The best games are simple to understand and quick to start. Within five minutes of downloading Cannon Brawl you’ll understand the basic concepts of building mines to bolster your economy, deploying territory balloons to expand your territory and dropping cannons to ensure military superiority over your opponent. New concepts are introduced throughout the campaign, but the core concept is immediately available and understandable. It doesn’t matter if you’re playing solo or with others: those three base units are going to be integral to victory. READ MORE

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No Goblin’s debut title, Roundabout, is about navigating tricky paths in an unorthodox fashion, and so, it seems, was the game’s development. It tries to balance the dumb fun of its world and narrative with some truly exacting mechanics, and it succeeds if you’re willing to approach each aspect in its own time.
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