On this tax-time Snack Time, Andrew, Graham and Henry decide to head back to our favorite money-hoarder, Wario, in one of his best outings: Wario Land 3 for the Game Boy Color. While Graham struggles to guide the bumbling antihero through platforming levels, the crew talks about what makes the series, as well as Game Boy Color games in general, so great.
New episodes of Snack Time post every two weeks. You can check out the Snack Time archive for some great shows you may have missed!
There have been many differing takes on the mech combat genre throughout the history of games, and Damascus Gear: Operation Tokyo offers a competent (if relatively simplistic) action-oriented spin. There are plenty of customization options for enthusiasts who love gearing out their rigs in the best available equipment with customized colors and looks, but there just isn’t enough compelling gameplay underneath to keep the casual mech crowd interested. READ MORE
It promised a revolution. It promised a common consumer’s upheaval to the traditional console market: taking down the last stronghold against democratizing the creation and sale of video games, the home console market. It promised that the future wars of gaming would be fought with ideas, not hardware specifications. Ouya promised a lot when it first showed itself to the world. READ MORE
I am astounded by how little I have to do in Cities: Skylines to produce a massive smile on my face. Whether I’m swinging the camera around to get a better view of my newly-placed bridge, adding in a new residential corner or trying to improve gridlock in my downtown core, every aspect of the game feels rewarding and enjoyable. I can occupy myself with small tasks like ensuring my water budget is up to par, or start grand-scale plans to completely eradicate the industrial off-ramp as part of a new highway system. Every action furthers my suspicion that this game will end up in my top ten of the year. It also feels like something I’ve been wanting for a long, long time. Why is that, exactly? READ MORE
Another week, another Metroid-inspired action-platformer. That’s not a complaint, mind you, but it does seem to be a more frequent occurrence as of late. Thankfully, many of these recent releases have been solid, with a few standing out among the rest as the best the genre has to offer. Enter Axiom Verge, a game which proudly flaunts its Super Metroid-inspiration for all to see. It won’t win over any new players, but those fans that have seen many of Samus’ adventures will find plenty to like about this fresh take on a well-worn formula.
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