Eric Albuen

Occasionally, I see a game and I wonder why it even exists in the first place. Very rarely do I ever get to play the game in question. One of those games would be Hungry Giraffe. While it’s not a terrible game by any stretch, it’s definitely quirky. READ MORE

Capcom’s only venture into a 3D plane wasn’t always with the Street Fighter EX series. At one point, they attempted to blend their traditional 2D fighting with 3D engine on their own, as well as release some new characters. Before they finally found that middle ground between Street Fighter III (one of the most definitive 2D fighters ever) and the Street Fighter EX series (which had set the tone for the 3D engine) with 2008’s Street Fighter IV, there was Capcom Fighting All Stars: Code Holder. READ MORE

From kicking a ball away from a bunch of gophers on a date, to interviewing a muscular wrestler and posing for the fans, to high-fiving monkeys in a watch, Rhythm Heaven Fever is as ridiculous as it is quirky. And I mean that in the best possible way. READ MORE

Soul Calibur has had it rough lately. After a lackluster effort with the third game and odd showing with the fourth game, it seems like the series had fallen far from the graces that the first two games had given us. This series has received a lot of love from me over the years in the form of a lot of arcade time spent with II and III, but I was skeptical about how Soul Calibur V would play out.

Does the soul still burn strong for this series? Strongly enough for hope. READ MORE

The King of Fighters franchise has had a hard time finding a comfortable spot since making the transition to the current generation. Street Fighter managed to reimagine itself a fourth time. Mortal Kombat, after a slew of average PS2 games, was able to revive itself and shine. Even Tekken managed to polish itself further and refine its gameplay, as well as bring even more beautiful visuals to the table. READ MORE