NIS America brought Mugen Souls to the West in 2012, and a year and a half later, we find Chou-Chou and crew embarking on another adventure. Finishing her takeover of the Seven Worlds, she sets her sights on becoming even more powerful, distributing her peons amongst the aptly named Twelve Worlds to bring her conquest to a new level. With a story like that, something obviously has to go wrong at the beginning. Naturally, this happens, but since this is a Compile Heart game, it’s taken to a new extreme. READ MORE
Eric Albuen
New releases on the Vita may be slowing down lately, but publisher NIS America is doing its best to keep system owners happy. By the end of the summer, the company will have released four separate games on the system in 2014, and Demon Gaze, the second, follows the release of the well-received Danganronpa: Trigger Happy Havoc. How does it stack up with previous NIS releases, as well as other dungeon-crawlers?
READ MORE
BlazBlue: Chrono Phantasma is the third core game in the series. Considering not much changed between Calamity Trigger and Continuum Shift, does this game drive the series to progress or cause it to stagnate? Luckily for Arc System Works, working out the kinks in two remakes of Continuum Shift has allowed this series to move forward. READ MORE
It’s been about 13 years since the release of Final Fantasy X. With two online games and two console entries since 2001, how well does it hold up? Is it worth revisiting the world of Spira again?
Absolutely. If you ever needed a reason to play either one of these games, this would be a great time to do it. READ MORE
If you’ve played a game in the Ace Attorney series, imagine if it had something like Final Fantasy IV’s Active Time Battle system and you start to approach the weirdness that is Danganronpa: Trigger Happy Havoc. FFIV was considered a game-changer for JRPGs, and similarly, Danganronpa introduces some game-changing elements for the mystery visual novel. READ MORE