Nintendo has released a slew of new Legend of Zelda in the last 22 years, each with their own individual charm, but none of the games have returned to the world of A Link to the Past. Revisiting this era is a pleasant surprise, since it brings back all the familiar mechanics we grew to love, but gives Link a new ability to change how we perceive the typical dungeon puzzle. READ MORE
Eric Albuen
Shovel Knight has managed to gain a lot of traction since its Kickstarter debut, showing off at big name conventions and nearing a release on Steam and both of Nintendo’s eShops. Its aesthetic and mechanics take us back to a time when platformers were insanely challenging, and killing an enemy required pixel perfect precision. READ MORE
In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.
From its cult following beginnings to its mainstream blockbuster success, the Grand Theft Auto series has always pushed boundaries. Today, we explore the evolution of the controversial series.
Arc System Works, more known for publishing and developing games like Guilty Gear, BlazBlue and Persona 4: Arena, has a knack for releasing fast-paced, unique fighters that seem to cater to an niche crowd. FK Digital-developed Chaos Code is no different. Released in Japanese arcades back in 2011, the game has now been released on North American PS3s. So how does this quiet Taiwanese game stack up against more well-known fighters? READ MORE
In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.
Mario Kart brought characters from the Mario franchise and put them together in a rather casual setting, where Bowser wasn’t the villain and Peach didn’t have to be saved. It was just good old-fashioned racing. Since its start in 1992, the series has evolved quite a bit.