Graham Russell

2014best_overall

We’ve named our picks for best game on each system, as well as doled out some special awards, but today we share our overall Game of the Year winner. READ MORE

The Snackbar Games crew discusses the six Game of the Year finalists in this special episode! Join Graham, Andrew, Henry and Chris as we give 2014’s best their due.

We’ll be back to our regular schedule soon. Until then, you can check out the Snack Time archive for some great shows you may have missed!

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We finish up our system-specific awards with our honors for best Xbox One game, best PlayStation 4 title and best PC release. Check back on Friday for our overall Game of the Year. READ MORE

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Today, we’re unveiling our picks for best Wii U game of 2014, as well as best game to release on PS3 and Xbox 360 this year. READ MORE

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2014 was, for me, a time of endless bounty. With innovative multiplayer indies, engrossing RPGs, cool translated titles from days past and the sort of charming quirk that can only come from Nintendo, this crop of titles gave me great fun this year — and will continue to do so in the years to come.

HM: Puyo Puyo Tetris, Nintendo Pocket Football Club

I’ve restricted my top ten to games with North American releases, but two import titles grabbed me and wouldn’t let go. The first, Puyo Puyo Tetris, meshes two great puzzle games and has a slate of fun multiplayer modes for lots of fun with friends. The second, Nintendo Pocket Football Club, takes a Kairosoft-style management framework and fleshes it out with long-term goals and a heck of a lot of personality. Both would be great to see on American systems, and easy enough to bring over.  READ MORE