Lauren Rasco

Donkey Konga

October 28, 2004

[floatleft]http://www.snackbar-games.com/images/reviews/donkeykonga/cover.jpg[/floatleft]I wanted to hate this game. I really wanted to hate it and never buy it…ever. There was just something that made me want to scream “the only reason Donkey Kong plays the bongos is to activate special pads in DK64!!!” But then, low and behold, we got a review copy of the game. All I can say now is; I still hate the game.

I hate Donkey Konga for one reason and one reason alone, it is so freaking ADDICTIVE. I cannot, yes you heard me – cannot put those bongos down. I am a Donkey Kongette for sure. Now, I am not saying this is the game that revolutionized the gaming world. No, not at all. Heck, it isn’t even the best Gamecube game that there is; but by golly if that sucker doesn’t reel you in and keep you eyes glued (unblinking) for hours on end. I’ll tell you another thing too; it sure brings out the competitive side in some people (cough, cough, CONE).

The best way to describe Donkey Konga (and it sort of taints it in my mind) is to call it DDR (this is Dance Dance Revolution for all of you people that have been asleep under a rock for, oh I dunno, the past couple of years!) I digress… Donkey Konga is like DDR for your hands. You start off as a street performer at Monkey level, the easiest level. You can pick from a wide variety of songs, from Bingo (yes, that loveable song about a Farmer’s dog B-I-N-G-O) to Wild Thing (you make my heart sing…you know…with all the parenthesis this review it is starting to reveal inner thoughts like an episode of Scrubs (and for all you people who don’t know what Scrubs is check you local listings, it’s good and it’s on ABC…and yes, I put a parenthesis in a parenthesis)) to the Mario Brothers and Zelda themes. So, to sum that ridiculously hard to follow sentence up – lots of music to chose from. My personal favorite is Rock Lobster by the B-52’s.

[floatright]http://www.snackbar-games.com/images/reviews/donkeykonga/ss01_thumb.jpg[/floatright]The controls are simple enough to figure out. The yellow half circle means hit the left bongo. It just so happens that the yellow shading is on the left side as well in case you forget what the color means. The red half circle, yes indeed shaded to the right, means hit right bongo. The pink full circle means hit both and the burst means clap. Here’s a tip: if the song tempo is too fast to actually clap, just tap the side of your bongo. The clapping is achieved by a sensor in the middle of the bongos that picks the clapping noise up. It also picks up other noises sometimes too, like the baby or the dog barking or a door slamming. It isn’t bad enough to screw the game up though. The nice thing is that you don’t have to have a Donkey Konga bongo to enjoy this game; you can use a regular old bongo if you are clever enough with a soldering iron and some wire. I jest; you can use your Gamecube controller to play.

There are three levels in the street performance part of the game – Monkey (the easiest), Chimp, and then Gorilla in which you have to use the coins you earn playing in the first two levels to purchase the songs in the Gorilla level. In case you were wondering if the songs actually get harder with each level progression…the answer is YES! Gorilla songs are definitely a challenge to beat and a lot of the Chimp versions of the songs have their moments of great frustration as well. To earn the coins to buy the Gorilla songs (and other things which I will get to later) you have to hit the colored circle, or note, as it passes through a circle that denotes the time to hit the appropriate bongo. At this point in time you earn a great, ok, bad, or miss for the note you just played. The more greats and okays you get, the higher the coinage you earn. It also counts your combo, which is the number of times you hit an okay or a great with no bads or misses. The nice thing is that if you want to sort of improvise during the breaks in the songs, you can with no penalty. The only time you get penalized is if you miss a note completely or if you get a bad on a note.

The other ways to enjoy the wonderfulness that is the Donkey Konga is to play another mode, such as multiplayer or the Jam session. In the Jam session you have to play the songs at the level of your choosing from memory. I have yet to accomplish this task. I have a child to chase around, remember this before you make fun of me. I can barely remember to take a shower, much less the “notes” to a Donkey Konga song…any who… I am not sure what you get for beating a song in the Jam session because, like I said, I have yet to do it.

In the multiplayer area of Donkey Konga you have a few options. The first is Challenge mode. In the Challenge mode you work with the people you are playing with (up to four people total) to see how many songs you can make it through without screwing up horribly. There is, of course, room for some error. No coins are awarded in this area, so don’t play it unless you just want to see yourself get a really high score. Another multiplayer mode is the Battle mode. In this mode you compete with another player to see who can get the best score in a particular song. It is fun to kick people’s butts here. Not to brag, but I showed Cone a thing or two. The last mode available in multiplayer is the Mini-game multiplayer mode. I haven’t talked about mini-games yet, so I will hold off on that for now.

[floatleft]http://www.snackbar-games.com/images/reviews/donkeykonga/ss02_thumb.jpg[/floatleft]Mini-games. Okay, so I am not really holding off on the subject of mini-games… There are three mini-games you can purchase; Bash K Rool, 100 Meter Vine, and Banana Juggle. I will not talk too heavily on these as not to ruin your fun in earning the coins and purchasing them for yourself. All I will say about them is that they are fun. I particularly liked bashing K Rool.

Speaking of spending the coinage that you earn; that is what DK Town in for. In the area you can purchase the mini-games as well as purchase new sound sets for your bongos. Some examples are: NES, Big Band, Latin Percussion, and Zelda. I personally found it too hard to concentrate with a different sound set on, but I am sure people more talented than I can use them. This is also where you purchase the Gorilla level songs. The other thing available to you at this point is the place to adjust your bongo settings.

Well kids, this is the end of the Donkey Konga trip. If you want to experience more I suggest renting or buying the game for yourself. In all honesty, the bottom line is this-if you like to have fun (and like music or DDR or Donkey Kong or Banana birds or bongos or winning) then you will probably like to play Donkey Konga. Everyone that I have played it with so far has really enjoyed it. I also think it is worth the few extra dollars to get an extra set of bongos (The game comes with 1 set already and additional ones are $29.99-$34.99). It makes it that much more fun. You could even try to convince your friends to spring for the other set or two and I guarantee you’ll have a blast.

In conclusion, Donkey Konga = good.

Aqua Words

October 22, 2004

[floatleft]http://www.snackbar-games.com/images/reviews/aquawords/cover.jpg[/floatleft]One word can describe this word puzzle game to anyone who asks – addicting. I lost about three hours of my life in one sitting thanks to the giant water blob man (you’ll see him if you play). That is what makes or breaks a downloadable puzzle game; the addiction factor, not the blob man.

Aqua Words is a word puzzle game put out by Realore Studios. The object of the game is to form words using the letters provided to you in water bubbles, hence aqua words. The letters have to be in bubbles that are touching each other. You can go left to right, right to left, up and down, in a circle, in an inch worm fashion all across the screen. As long as the bubbles touch and it forms a word, it works. The game consists of three modes to play under; time mode, arcade mode, and strategy mode. In time mode you obviously play against the clock forming words before your time runs out. In arcade mode, you play as more letter bubbles drop. You play until, like Tetris the bubbles touch the top of the screen. In strategy mode, you have to carefully choose your words so that certain bubbles (marked by a different color) don’t fall off screen.

The scoring is the same in all three modes. Each word is worth a certain number of points. The longer the word, the more points it is worth. You can use a word as many times as you can find it in the puzzle which is nice. Although, I kept finding the word sin…I wonder if the water blob man is trying to tell me something… Another little trick I noticed is that you can add the letter ‘s’ to a word and make it worth more points. Why just form the word cat when you can make it plural??? Once you get to a certain score you level up and the board resets itself. The levels obviously get trickier to maneuver with the addition of the ‘Qu’ and ‘x’ bubbles. In the time mode, time runs out quicker and in the arcade mode the bubbles drop with more frequency. I also noticed there were fewer vowels present in the higher levels.

[floatleft]http://www.snackbar-games.com/images/reviews/aquawords/ss03_thumb.jpg[/floatleft]There is truly only one “bad” thing I have to say about the game and it is this – there were no freaking directions. I mean, not that it was all that difficult to figure out, but still a little help would have been nice.

If you are looking for something to do at the office when things are slow or just love word puzzle games then I would suggest giving Aqua Words a try. Visit www.realore.com to find it. You can download the free demo version or pay $19.95 for the full version. You may be asking me “Dots, is it worth the $19.95 to play?” My answer is this: if you a true word puzzle fan and will actually play it then yes. If you are looking for an hour of love it then leave it, one night stand, word making fun, then don’t. The nice thing is that they offer a demo for people like you.

Jak 3

October 17, 2004

We got a demo disk for Jak 3 Friday while we were picking up the mini PS2 from our dear friends at EB Huebner and we finally got around to playing it today. It was very fun. I am really excited about this game coming out, as it is the third part in one of my favorite game series. Too bad it will be so freaking close to Halo 2’s release… what is a girl to do?

Tired Dots

September 29, 2004

Let me tell you a thing or two about babies…

Once they start crawling you get really tired. Really, really tired.

I wish that I had a bunch of Pikmin to follow the baby around and keep him out of trouble, from bumping his head against the coffee table, from chewing dog toys, from pulling the cat’s tail… you get what I mean.

This brings me to the official announcment of the ‘Dots Asks: What would you do if you had a bunch of Pikmin to follow your every command?’ Contest. Submit you entries in the forum and the winner will be awarded a brand spanking new copy of the ever so addicting Pikmin 2.

Maybe I just like to boss people around.

Star Wars

September 23, 2004

Today, for the first time, my son experienced THE Trilogy. I know he won’t remember seeing as how he is a mere six months old and he slept through most of it, but still… the geek in me feels very satisfied. This has been one hell of a Star Wars week!

Don’t forget about the Fable Hero Contest. Keep those entries coming in… if only I could have a custom hero drawn for me… sigh…