As in you better have come into some cash if you want to bask in the glowing delight of the new PSP. Word ’round the block is that bad boy is not only cool, but sexy too. Sexy in a sleek widescreen, good looking, uncomfortable sort of way. Either way sometime I will have to break down and pick one up, after taking a second job or something.
Cha cha cha cheese unit!
A AOL convo between Pretz and I this morning triggered this mini rant. By looking up Dr. Uwe Boll on IMDB I saw his next three flicks are based on games. The list includes Far Cry, Hunter: The Reckoning, and Bloodrayne. How he gets budget to do movies is beyond me, why he is tainting my loved industry is beyond Pretz.
I swear if this guy touches anything Square Enix you might read about me in the news.
Lets us all reflect on this noteworthy webpage:
[url]http://www.uweboll.com[/url]
The good people at IGN have some news on Soul Calibur 3, and what perks my interest is the fact that it is a PS2 exclusive. The hell is that about? Either way, expect one hell of a game. The coolest addition is the incorporation of a Creation mode so you can make your own original characters, now that is good news.
Check it out [url=http://ps2.ign.com/objects/736/736896.html]here.[/url]
Riiiiiiiight, he is just a tad bit upset it seems, but so is the nature of anonymity. Cheating sucks yes, what gets me more is people playing the game opposite of how it was intended, but that’s neither here nor there.
I ever mention how awesome Kingdom Under Fire is? Man that game flew right under our radar, but hot damn its good! Go out and pick it up, for twenty dollars baby!
[floatleft]http://www.snackbar-games.com/images/reviews/phantombrave/cover.jpg[/floatleft]I remember when strategy role-playing games were the gems lost in a mass of first-person shooters and platforming action games. Now the SRPGs are coming in mass, and I cannot be too happy. Of course, leading the wave is Nippon Ichi, developer of Snackbar favorites, [i]La Pucelle: Tactics[/i] and the critically acclaimed [i]Disgaea[/i]. Nippon Ichi’s third installment is [i]Phantom Brave[/i]. What you can expect in [i]Phantom Brave[/i] is more of the same over-the-top (read wonderful) voice acting, beautifully simplistic graphics, and deep tactical gameplay. [i]Phantom Brave[/i] delivers in aces.
[heading]A Dangerous cute, dangerously deep[/heading]
A funny aura hangs over most of the Nippon Ichi games. It is that cutesy but deadly anime feeling. To build that vibe, the storyline revolves around a young Chroma named Marona. As a Chroma, Marona can summon forth phantoms to help out during the battles. However, in a unique twist, your whole party is phantoms, and did I mention the phantoms only last a certain amount of rounds?
Marona is the only party member who starts each battle. She can then confine the phantoms to certain objects on the battle grid. With each confinement, the phantom gets certain attribute bonuses depending on the object to which it is confined. For example, flowers and most organics give a boost to your Intelligence, making them perfect with which to confine mages. Hard objects like rocks are perfect for any fighters you have in your phantom party. It works out brilliantly, and timing when and where to confine your allies is essential to winning a matchA