Opinion

Music and rhythm video games have existed for quite a while, and they have made a permanent place in the video game industry. They are a very important part of not only bringing a new audience to video games, but managing to combine two completely different industries into one.

This becomes more apparent with the more recent popularity of games such as Guitar Hero and Rock Band. These games stand out as some of the few that can bring a new audience to games, and ones that are incredibly valuable for the growth of the industry.

It’s safe to say that, in the United States, music games really became popular with the release of the first few editions of Dance Dance Revolution. Over in Japan, Konami’s popular series of dance and rhythm games included several other game series that brought together many different music styles and instruments that all appealed to the Japanese market. Not only do they have DDR, but they also enjoy Beatmania, DrumMania, Pop’n Music, Guitar Freaks, and even ParaParaParadise. These are franchises that are widely popular in Japanese arcades, and also have found small success here in the States as well. DDR is easily the most popular of the bunch, and it started a genre of games that dramatically changed the industry.

But it was not until the release of the original Guitar Hero, and eventually Rock Band, where most gamers really began to take notice. These games branched out and reached an entirely new audience of non-gamers, and managed to be successful in an industry where many similar games have failed. While Dance Dance Revolution may have a huge following here, it has never reached the same level of popularity as Guitar Hero or Rock Band. These games forever changed the way gamers and the industry as a whole views music games, and successfully brought together two industries unlike any other game or genre has before.

These games can be just as challenging as any other kind, and they have a lot of replay value, so what is it about them that makes them appeal to the casual audience? The music itself. Many people playing these games enjoy them simply because of the music involved. There is a certain satisfaction that comes with being able to play a song or selection of songs you have only been able to listen to before. It is that sense of interaction you never get with any other form of media that makes them more successful.

And publishers have profited greatly from them, mainly Activision and MTV Games, the two big publishers behind the biggest franchises in music game history. Although analysts are predicting that the market is now over-saturated with music games, with so many Guitar Hero and Rock Band titles coming out each year. Those who do not play games regularly may not be able to afford a new game every other month or so, and even so, limiting the appeal of these games by dedicating them to specific audience may be a reason why. Also, with the increased expense of making the peripherals and controllers that go along with the games, like the guitar and drum controllers, it is hard to tell if these games are here to stay, or they are just a fad.

One exception is The Beatles: Rock Band, which manages to bring one of the most popular and successful bands in history to a video game, and manages to branch out to even more audiences than ever before. Those who never care about these games before might be interested in trying to play their favorite Beatles songs; it might just once again spark the interest in these games. Bands like Van Halen, Metallica, and even Aerosmith do not have as widespread an appeal as The Beatles.

With the different genres and types of music out there, and with downloadable content becoming bigger than ever, it’s hard not to find songs you enjoy in music games now. Although it has both managed to grow the gaming audience and branch the gap between games and audience, there still may be a long way to go before these games can reach their full potential. Or are their potentials limitless? Will they even be around and popular long enough for us to find out? It’s hard to tell at this point, but right now, music games will be around for a little while longer. 

 

What would you do if you had only $750 to spend on gaming this holiday season?  That’s the question we asked our staff writers.  

Here were our ground rules:

-We couldn’t assume ownership of any game equipment.  This means all the systems and accessories had to be included as part of the $750 total.

-To determine cost, we used the current Amazon price if possible.  For downloadable titles, we used standard MSRP for the points and didn’t take into account any temporary sales.  

-For simplicity, we ignored sales tax and shipping costs, since they’d vary by location.

-Prices are accurate as of October 11.

-Games must be released before December 25, 2009, and any games and systems must be for the current generation of consoles (PS3, 360, Wii, DS, PSP) or PC games released in the past five years.

Here were our choices:

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Nintendo Wii ($199.99, Amazon)

No system gives more value. Also, includes Wii Sports, but that’s not really important as you’ll see in a bit.

Wii Remote Controller ($34.96 each, Amazon)

Why only 2? Well…

Wii Play with Wii Remote ($44.49, Amazon)

Might as well get a game with the 3rd, right?

Wii Nunchuk Controller x3 ($17.49 each, Amazon)

That’s Nunchuks for everyone.

Wii Classic Controller x2 ($19.49 each, Amazon)

You’ll rarely need 4 of these. 2 should be sufficient for most Virtual Console games. On that note…

Wii 2000 Points Card x2 ($19.49 each, Amazon)

May I recommend Mega Man 9 and World of Goo? What you do with the rest is up to you.

Wii Wireless Charging Power Base Quad ($34.99, Amazon)

Looked like a great deal for keeping 4 Remotes charged up.

Okay, other than Wii Play, Wii Sports, and a bunch of VC titles, what are we actually going to play on this thing?

Super Smash Bros. Brawl ($40.49, Amazon)

Metroid Prime Trilogy Collector’s Edition ($46.99, Amazon)

Limited-Edition Wii Sports Resort Bundle with Two Wii MotionPlus ($56.99, Amazon)

That should keep you busy for a while, especially the three Metroid games. From here you can go in a Mario direction (Kart, NSMB Wii, Galaxy), get some Zelda (TP), explore some great but obscure games (Muramasa, Pinball Hall of Fame), or just do whatever. There’s a ton of good games, but these three give the best representation of what the Wii can do: there’s the frenetic party game, the hardcore gamer’s experience, and the casual waggle display.

Still got around $120 left over. Not enough to pick up a DS and games and really only two or three more Wii titles, but I bet I can do better than that.

Dominion ($34.25, Amazon)

Race for the Galaxy ($27.53, Amazon)

Zooloretto ($33.93, Amazon)

SORRY! Sliders ($22.69, Amazon)

Yeah… that should keep you busy when you’re away from your new Wii.

Total: $742.69

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Hmm. I have $750 and I am getting into the current generation of gaming without experiencing any part of it. So, what would gamer me buy sad alternate universe bored-because-he-has-no-games-to-play non-gamer me?

PS3 Slim ($299.99, Amazon)

Why? Because if you’re going to play video games then you need a console to play them on, Sony has some great exclusives, and non-gamer me is scared of the Red Rings of Death.

The Beatles: Rock Band Special Edition – ($249.99, Amazon)

Why? Because I love the Beatles, and the instrument build quality is (according to the reviews I have read) great. Beatles: Rock Band also has the best trophy system of all three games (more games need tracking a la The Orange Box), a soundtrack that hits far more often than it misses, and the dreamscapes are amazing.

Burnout Paradise – ($17.49, Amazon)

Why? Because it is visually stunning, inexpensive, and appeals to both those who want a clean race (burning routes) and those who want to run their opponents off a cliff to gain a little extra boost. And when alt-me gets around to buying a PSN card Criterion has been great about supporting Burnout Paradise via DLC.

Uncharted 2: Among Thieves – ($56.99, Amazon)

Why? Because the original Uncharted delivered great gunplay, a cinematic feel, and a fun upgrade system through earning medals. Uncharted 2 looks to bring back everything that was great about the original while adding in three-player coop that is separate from the main story and competitive multiplayer that is tons of fun judging by the multiplayer beta.

Batman: Arkham Asylum – ($52.99, Amazon)

Why? Because Batman: Arkham Asylum is to Barman video games what Batman Begins is for Batman movies. We finally have a Batman game that feels right. Batman feels badass and fragile exactly when he needs to. Beating up thugs feels great all the way through, challenge rooms add to replay value, and since we’re buying for the PS3 here alt-me will get to play as Joker as well.

Ratchet & Clank Future: Quest for Booty – ($14.99, PSN/Amazon)

Why? Because Quest for Booty takes everything that Tools of Destruction did right and brings it back in a bite-sized chunk. Fun weapons? Check. Tight gameplay? Check. Neat story? Check. Pirate theme? Check. Quest for Booty added a couple wrench abilities to Ratchet’s arsenal and narratively joins the two future games together. It is also a great introduction to PSN games and the quality to be found on the service.

Ratchet & Clank Future: A Crack in Time – ($56.49, Amazon)

Why? I haven’t played this one yet, but the preview videos show me a weapon where I can take out my enemies by making my gun burp at them. Even if that is the only new feature then alt-me will have a great time. Insomniac makes great games and already has a powerful library on the PS3. Also, my doppelganger will want to know what happens after Tools of Destruction and Quest for Booty.

And that brings my total spent to $748.93. Here’s hoping that tax on this bundle only works out to be $1.07!

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Xbox 360 Elite bundle with Pure, Lego Batman ($299.99, Amazon)

This is pretty obvious for anyone who knows me, but the 360 is easily my favorite console this generation. Plus, with all of the games I want that are coming out the rest of the year, the majority of them are on the 360, so why not? It was between this and the PS3, and even if I bought the PS3 for the exclusives, I wouldn’t be able to get any extra games with the ones I already wanted. PLUS, the Xbox 360 controller rules, so yeah. 

Brutal Legend ($56.99, Amazon)

Played the demo, loved it, and am a huge fan of Tim Schafer. 

Borderlands ($58.99, Amazon)

Love the art style, the co-op looks great, and it seems to be a game that will last me quite a while. 

DJ Hero with Turntable Controller ($118.99, Amazon)

I guess I’m just a sucker for music games. It just looks incredibly fun, has a lot of great tracks and remixes, and it’ll be interesting to see where the series goes if this succeeds. 

Dragon Age: Origins ($56.99, Amazon)

BioWare has made a lot of fantastic RPGs, but one of my favorites is and has always been the original Balder’s Gate. This is the spiritual successor to that game/series, so how can I NOT be excited?

Call of Duty: Modern Warfare 2 ($59.99, Amazon)

Everything I see about this game blows me away. And with the multiplayer, it seems like it will last me a while as well.

Left 4 Dead 2 ($54.99, Amazon)

L4D is a game I still play. L4D2 might be more of the same, but it’s more of an amazing co-op game. I think this, too, will last me quite a while, as the first game did (and still is). 

(Total: $706.93)

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Xbox 360 Elite Holiday Bundle (LEGO Batman + Pure) ($299.99, Amazon)

Xbox 360 Wireless Controller ($37.49, Amazon

Batman: Arkham Asylum – ($46.99, Amazon

LEGO Star Wars: The Complete Saga – ($19.99, Amazon)

LEGO Indiana Jones: The Original Adventures – ($17.49, Amazon)

Star Wars the Clone Wars: Republic Heroes – ($43.99, Amazon)

LEGO Indiana Jones 2: The Adventure Continues – ($46.99, Amazon)

Tony Hawk RIDE Bundle – ($118.99, Amazon)

Call of Duty: Modern Warfare 2 – ($59.99, Amazon)

Star Wars The Force Unleashed : Ultimate Sith Edition – ($36.99, Amazon)

Grand Total: $728.90

Despite great games on all three major consoles, the Xbox 360 is still the one that gets the most use and it has a library of games that appeal to the kids and to me and my wife. I opted for the Xbox 360 Elite Holiday Bundle because of the recent price drop and the inclusion of 2 games, with Lego Batman being a title I would likely pick up anyway. I added a single extra wireless controller because I don’t think we have ever actually had more than 2 people playing any game on our 360, ever.

Jumping right into the game list, you’ll see that I’ve got 3 of my 8 games as Lego titles. I really enjoy playing these titles on my own and they are games I can play with the kids too. Add in the fact that some of them are under $20 and it was a no brainer. Lego Indy 2 is on the list simply based on past experience with the Lego titles. I’m sure we’ll sink a good 100+ hours into that, so it’s a great value for us.

Looking at upcoming titles and recent releases, there were only a full that struck me as a great value to buy at full price and these were Batman Arkham Asylum, Star Wars: Republic Heroes, and Modern Warfare 2. Republic Heroes would probably be more for the kids, but the other 2 are definitely for when the kids get to bed and it’s time for me to enjoy a more mature gaming experience.

Rounding out my list are the Tony Hawk RIDE Bundle and Star Wars: The Force Unleashed Ultimate Sith Edition. I’m very eager to check out RIDE simply because Skate It had such great potential and ultimately fell a little short of my expectations and I think this new controller could be amazing. The Force Unleashed was a game I passed on the first time around and I really want to check it out now that it has an updated release.

So there you have it. If I had $750 to spend on gaming equipment for this holiday season, this is what I would buy.

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For my list, I really tried to go with games with great depth and replay value.  Not much here’s actually new for this holiday season, but I think much of it is good enough for every holiday season.

Nintendo Wii ($199.99, Amazon)

Extra Wii Remote ($34.96, Amazon)

Classic Controller ($19.49, Amazon)

I started out with the Wii, because so much of what’s available really does have staying power.  I just went with one extra remote.  I adore local multiplayer, and cooperative modes in particular.  Unfortunately, with the budget restrictions, I limited myself to just one extra.  As for the Classic, I needed it for some things later on the list.

New Super Mario Bros. Wii ($46.99, Amazon )

This is the only brand-new item on the list.  I played a few levels at E3 on the first day.  How was it?  Well, I went back and played a few more on the second day.  And the third.  It’s great fun, and it also features cooperative local multiplayer.  

Mario Kart Wii w/wheel ($46.99, Amazon

I keep playing this game, whether I’m alone and racing the world or on a couch with a group of trash-talking friends.  With this, I’d have enough to play 2-player, at least.

Xbox 360 Elite bundle with Pure, Lego Batman ($299.99, Amazon)

360 Wired Controller ($28.49, Amazon )

Bundles are great additions to any shoestring list like this one.  The Elite is a must-have upgrade over the Arcade for some stuff later in this list, and Pure and Lego Batman are actually solid, fun experiences, so I didn’t worry about finding a $250 360 Pro.  And again, I can’t resist local multiplayer, and a few of these games are great with two players, so I sprung for the second pad.  The wired controller, while inferior to a wireless one with a Play & Charge Kit, is cheaper, and we’re on a budget. 

That gets us to $676.90.  Now $73.10 doesn’t buy much nowadays…that is, unless you dip into the pool of games that I can’t get enough of: downloadables.

Castle Crashers ($15, XBLA/Amazon )

An absolutely amazing game that had a few online problems at launch, but I didn’t care.  I played it to exhaustion with two friends in my apartment.  Now, of course, the problems are mostly solved, and you can enjoy it however you wish.

‘Splosion Man ($10, XBLA/Amazon )

A platformer with one button.  Twisted Pixel’s physics platformer is brilliant, and the co-op is even better.

Tetris Splash ($10, XBLA)

The Wii’s Tetris Party is a bit more full-featured, but you’re buying Tetris, and this delivers.

Penguins & Friends: Hey! That’s My Fish! ($8, WiiWare)

The tabletop classic has a faithful, if clunky, adaptation on the Wii.  While I love Carcassonne and Catan on XBLA, I felt I had to recommend this hidden gem with an awkward name.  Get past it and enjoy the strategic depth of such a simple game.

With $29.57 left, I felt it was time to dabble in some Virtual Console offerings, but I had to be careful to not go over my limit.

Paper Mario ($10, Virtual Console)

Intelligent Systems’ masterpiece was augmented by the brilliant Treehouse localization team.  At $10, it still provides as much enjoyment as the $60 RPGs of today.

Secret of Mana ($8, Virtual Console)

River City Ransom ($5, Virtual Console)

Local co-op?  Yep.  Classic?  You bet.  Affordable?  Indeed.  These were no-brainers for me.

Okay, so I have $7.10 left.  What’s the best thing available for that cash that fills a different need gaming-wise?

Bomberman ’94 ($7, Virtual Console)

Bomberman ’94 offered some improvements from ’93, Despite its age, it’s a solid experience, and offers a more authentic Bomberman experience at the expense of online play.  I tend to take those trade-offs.

So that’s my list…all $749.90 of it.  I guess I’d take the extra 10 cents and track down a gumball machine or something.

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Xbox 360 Elite with Lego Batman and Pure ($299.99, Amazon)

The Xbox 360 is my system of choice right now as it has more games in the genres I love than either the PS3 or the Wii do. I could have gone with the $199.99 Arcade version, but I want the hard drive that comes with it because it gives me access to downloadable content from Xbox Live as well as allowing me to sign up for an Xbox Live Gold account to play games online. Luckily for holiday purchasers, Microsoft is bundling Lego Batman and Pure with the Elite this year. Lego Batman I would have bought separately anyway, so that saves me some cash, and Pure is a great racing game.

Xbox Live Gold 12 Month Card ($49.99, Amazon)

While paying to play online is anathema to many gamers, I am perfectly happy to pay $4/month to play all the great multiplayer games the 360 has to offer. In light of the recent growth of the MMO genre, $4/month to play as many games online as I can get my hands on seems a small price to pay compared to $10-15/month for a single game.

Fallout 3: Game of the Year Edition ($57.99, Amazon)

Having loved the atmosphere and writing of Fallout and Fallout 2, and being a huge fan of Elder Scrolls: Oblivion, getting Fallout 3 is a must for me. Getting it with all 5 expansions for the same price as the original release is simply phenomenal.

Mass Effect ($19.99, Amazon)

Mass Effect is nothing short of one of the best pieces of original science fiction in years. The fact that it is developed by Bioware adds amazing production values to what would have been one of my favorite games regardless. Bioware took all of their experience with Knights of the Old Republic and applied it to making a game that far surpassed its spiritual predecessor.

Halo 3 ($36.99, Amazon)

Halo 3 is one of the most played online games in console history, and for good reason. I’ve played more online Halo than any other online game I’ve owned, and the amount of fun I’ve had fragging and being fragged (mostly being fragged, to be honest) makes this a must purchase. However, if I had the money available, I would have totally bought Halo 3: ODST instead of Halo 3, since it includes the Halo 3 multiplayer and adds to it.

Civilization Revolution ($26.99, Amazon)

Civilization on a console? Score! Civilization Revolution is a streamlined version of Civilization that takes many of the best parts of the PC versions and turns it into a much faster paced game that works very well on consoles. Also, a turn based strategy game that can be played online is like crack for me.

Elder Scrolls: Oblivion – Game of the Year Edition ($27.49, Amazon)

Bethesda makes awesomeness with every release. Oblivion is the ultimate medieval action RPG. Even though I had never played an Elder Scrolls game before playing Oblivion, the back story, the world, the wealth of information and quests, and the sheer size of the game made it instantly one of my favorite games ever.

Tales of Vesperia ($27.99, Amazon)

I have to admit that for a long time the only JRPGs I played were from Square Enix. I am very glad that I was willing to go outside my shell and play Tales of Vesperia. The story and the characters make it worth a purchase by any RPG fan. Even though my favorite series is, and always will be, Final Fantasy, my favorite character of all time is the game’s protagonist, Yuri.

Red Faction: Guerrilla ($36.99, Amazon)

Destruction = Awesome. That’s the formula behind Red Faction: Guerrilla and it is a formula most gamers can agree with. It really needs no more explanation than that. Red Faction: Guerrilla is all about destruction and it does destruction better than any other game I’ve played. Thus, it is worth a purchase for anyone who loves destroying things as much as I do.

The Orange Box ($17.49, Amazon)

The Orange Box is the ultimate in content for price. You get 5 games for $20. And not just any games, you get 5 Valve games. Half-Life 2 is one of the most decorated games of all time, yet it isn’t even the best value in The Orange Box. It also comes with the next two games in the Half-Life series, Team Fortress 2, and Portal. Team Fortress 2 is a very stylized multiplayer game that is very polished and very fun. Portal is the centerpiece of the Orange Box to me. It is one of the funniest games I’ve played, and the gameplay is very original and brain-twisting. All of that together should make it a purchase for anyone who likes comedy or shooting in their games.

Lost Odyssey ($27.49, Amazon)

Lost Odyssey feels somewhat like a throwback to the original PlayStation’s Final Fantasy games. This feel is more than just an accident, as the creators of Lost Odyssey were the creators of Final Fantasy and Chrono Trigger that left Square during the that era. The story and gameplay of Lost Odyssey also serve to make it one of the better RPGs to come out so far this generation.

Last Remnant ($19.99, Amazon)

Last Remnant is a different style than most Square Enix RPGs. You don’t control individual people, and you don’t level up your characters as you normally do. Instead, you control squads of units against groups of enemy units. This gives you the feeling that you are commanding a small army in your attempt to save the world. It is also a design that gives way to a more strategic feel than you usually get in a RPG. It can take awhile to really get into Last Remnant, but it is very worthwhile if you give it a chance.

Call of Duty: Modern Warfare 2 ($59.99, Amazon)

Call of Duty 4: Modern Warfare is one of the two shooters that have taken up the majority of my online gaming time the past few years. It had one of the most robust and addictive multiplayer structures I’ve ever seen, the gameplay was second to none, and the story and cinematic way it was told made you really feel like part of the war. I realize none of that is about the game I’ve selected here, but from everything I’ve seen and heard about Modern Warfare 2, it will continue and surpass all of the things I loved about the first Modern Warfare.

Bioshock ($19.99, Amazon)

Bioshock is probably the closest thing to survival horror I could ever stand to play. In fact, watching my brother play it when he first got it was somewhat creepy in and of itself. The atmosphere and sound design of Bioshock, mixed with the story, made Bioshock another game I had to have. Of course, being able to shoot fire and lightning out of your hand isn’t a bad way to get someone to want to play your game either.

(Total: $729.36)

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So what would you pick?  What do you think of ours?  Let us know in the comments!

Industry figures have been saying that one day, whether it is in the near future or ten years down the road, that disc-based media will be out of the picture. That’s right, everything will be downloaded.

This means TV shows, movies, music, and even games will be all-digital media. We’ve seen it for a while with individual episodes of TV shows, with songs and entire albums, and even more recently with entire movies. But games? We have two types of downloads: games that are exclusively released for download, and games that are released both in retail and digital marketplaces.

The recent release of the PSP Go has certainly sparked the interest in the discussion once again. What does this mean for the industry? We’ll see how the Go sells, but for now let us speculate on the future. I, for one, believe that we have no reason to see this happening any time soon, if it ever does. The PSP Go is a great device for what it is trying to do, but it’s way ahead of its time. No one is going to buy it, especially with the lack of UMD support pretty much screwing over current PSP owners. And then there’s the price point: only $50 less than a PS3? Sony isn’t going to be winning any new fans with this strategy.

Some say this handheld is a test to see how well the market reacts to a handheld like this. But that would make no sense; Sony cannot risk losing money on something like this, even though I do not see the device selling terribly well. What would make the PSP Go successful? Releasing it five years later, as a brand new handheld that does not already have a library full of games that most PSP owners have hard copies of. Sure, this may be trying to appeal to a market of non-PSP owners, but even then, the system’s library just doesn’t appeal to that demographic, so it’s an uphill climb.

So yes, the Go is way ahead of its time; I do not see a system such as this succeeding until the next console generation at the earliest. Current PSP owners are upset about not being able to play their currently-owned games on it, and non-PSP owners won’t care that much in the first place. But does that mean game downloads are done for? Not at all. I believe Microsoft has the right strategy: slowly release a few Xbox 360 titles digitally, and test the waters that way. Nintendo and Sony have tested the waters as well, with the the Wii’s Virtual Console and the PS3’s PS1 Classics (which can be played on a PSP as well). Releasing old titles to a new audience, or even an older audience who may no longer own their favorite games, is a good way to get games out there.

You may be wondering what this all means for GameStop and other gaming retailers. There are a few retailers that refuse to stock the PSP Go because, quite frankly, there is no value in it for them. Downloaded games only hurt the used game market, which is pretty much what GameStop makes the most money from these days. Stop-gap solutions have been attempted; for games like Patapon 2, retailers have sold redeemable codes in boxes, but once digital marketplaces become the primary source for games, that will become an untenable strategy. Will a download-only future mean the end for stores like GameStop? It’s a very good possibility, but these powerful companies will fight the change, so this “future” is probably just an unlikely prediction.

So, the future is uncertain, but we are definitely going more towards a download-centric future. Maybe the PSP Go will succeed, but if it does not, it will teach Sony a valuable lesson about how to approach a piece of technology that is pretty far ahead of its time.

Games have changed so much over the years, and yet we still continue to confine games to such basic categories or genres. You have action, RPG, racing, puzzle, fighting, sports, and a few more. But there have been many games that blend genres to both expand these categories we all know about and create new genres of games. And this is both a good thing for gamers and a good thing for the industry.

Recent releases like Fallout 3 make people who see screens or quick videos of the game scratch their head when they finally play it. “I thought this was a shooter!” they proclaim with their limited knowledge of the game. Sure, on the surface, Fallout 3 is exactly like a shooter. But, it’s really not, and if you try and play it like a straightforward shooter, you’re ruining the experience for yourself. It’s an RPG, but a more accessible RPG than one like, say, a Final Fantasy game. It blends an open world, shooting gameplay, and covers it all in RPG goodness.

People classify the differences between a game like Fallout 3 and Mass Effect with games like Final Fantasy and Persona. Fallout would be a Western RPG, and Final Fantasy a Japanese RPG. The different may seem simple, one is made here in the West, and the other made in the land of the rising sun. But a game like Fallout 3 would never see the financial success it does over in Japan, and in most cases, Japanese RPGs don’t sell like hotcakes over here as well. JRPGs tend to appeal to a completely different audience, and are less about gameplay innovations and more about a lengthy adventure, memorable characters, and an engrossing story. WRPGs, especially recently, have been more about moral choices, open worlds, and gameplay that is open to all different kinds of gamers.

Basically, JRPGs are more linear and incredibly story driven, and WRPGs are more open and expansive, allowing the player to play the game how they want. And technically, while they seem like completely different games, they are all stuck under the same category: RPG. The industry has grown and expanded so much over the years that you can have two “RPGs” that play completely different but follow under the same basic guidelines as an RPG always has. And this is a very good thing.

Also, the combination of genres is very much present, especially within the last couple of console generations. You have games like Grand Theft Auto, which combine free roaming elements, action/shooting elements, and driving elements. Also, Puzzle Quest, a game that seamlessly blends together an RPG and a puzzle game. And of course, as mentioned above, Fallout 3, bringing together an RPG and a shooter. Another game similar to Fallout 3 would be Deus Ex, which again looks to be a shooter, but is an RPG at its core.

Both these combinations of genres and expansions of genres create new and different ways for people to play, and they give gamers many different choices in terms of games, as well as those who like something new to play. Creating a game like Resident Evil 4 and making it the way it was made the Resident Evil series shine once again, making it more fun and accessible for those who normally never play survival horror games in the tradition of the original Resident Evils. More recent releases like the new Alone in the Dark and Dead Space follow this trend as well.

The industry also learns to grow, being able to evolve old franchises and take them to the next generation, and use those ideas to create new franchises or games as well, which could lead to more innovative products. Games don’t have to be completely new or innovative, trying things completely differently just for the sake of innovation, they just have to work. And taking elements from other games and combining them with a familiar formula is the safest route, and generally leads to more success than trying something completely different. Although I don’t discourage completely new ideas in the industry, I just feel like it’s not a bad thing when one game plays similarly to another; if it does some new things that could help future game development, and it helps create new categories or genres of games in the process that stretch the possibilities of old genres, then it’s a very good thing.

The cover system in the original Gears of War, something that was simple yet effective, has been used in many games since. You see it in games like Metal Gear Solid 4, a stealth action game, and Uncharted, a Tomb Raider style adventure game. And both games seem to have benefited from it. So, not only can you combine different genres, you could combine different elements from the game genre to make something work as well. What’s better than seeing some of the best game ideas come together in one perfect package? Sure, it may not be completely original, but I guarantee there is a good chance it will work, and the game will just be fun to play. 

Pretty much to sum everything up, the expansion of different game genres is good for gamers and for developers, as is the innovation within the games that expand the genre, even if those things that innovate are simple. It’s good that the gaming industry can continue to strive from old ideas and attempts at combining two things that normally would seem like they wouldn’t work. As gamers, all we can do is continue to support these ideas if they work, and hope that it will only further benefit the industry in the many years to follow.

I have to wonder, how much does a game story play into how fun the game actually is? I’m pretty strong when it comes to my beliefs about the most important elements in games, which is the actual gameplay, but what about a game’s story? Video games are becoming more and more story driven, and although a lot of games fall flat on their face when trying to tell a compelling story, some manage to make the game’s story so good, it makes us overlook any gameplay faults just because of us wanting to get to the next cutscene.

I’ll use Metal Gear Solid 4 as an example, as it is the latest in a series of games well known for a complex, but amazing story and very lengthy cutscenes. People often joke about it being a “movie,” but it’s such a cinematic experience, I think Kojima should accept it more as a complement than an insult. With the game, he and his team were truly able to blend cinematics and truly gripping game design together perfectly to create what I consider one of the best gaming experiences in a long time. 

Many games focus on cutscenes to tell their story, but what about games that don’t? You can have a game like Half-Life 2 or BioShock, with both having practically no cinematics, and rather having the story told around the player. You can listen to audio diaries in BioShock, but you are never forced to. You can stand around and listen as the people around you talk to you and your other NPCs, but again, you can walk away and wait for the next chance to get back into the action. In cases like these, I think it’s mostly true, where you can perfectly blend a compelling story into the game, and keep the players compelled.

I guarantee a good chunk of gamers don’t care much at all about stories. They may skip most, or maybe all, of the cutscenes, and just keep playing the game. With an approach like the one in BioShock, the game generally isn’t forcing you to pay attention, with the exception of a couple of scenes placed here and there in the game. Of course, giving the player the choice is the ultimate way for them to care. Most players who feel like they are totally immersed in this world will care about the story, instead of being brought out of gameplay completely by a non-interactive cutscene.

So, this goes back to my original point. Does the story make the game more fun? More compelling? Help you overlook the negatives of the gameplay? It could possibly happen like that. A lot more people remember Portal more for GLaDOS and her often hilarious dialog than the puzzles themselves. I guarantee most people who played the game can’t accurately describe a single puzzle in the game off the top of their head. But what can they describe? Some of the funny things said by GLaDOS. This is by no means a bad thing, but it makes the game more enjoyable, even for those who are not puzzle game fans. You want to progress just to continue the simplistic, but very enjoyable story and dialog.

This could be the case for a game with cutscenes, yes, but I guarantee it’s more true when the story happens around the player. When you feel like you’re truly apart of the story, you will most likely pay more attention to it, and there is a greater chance of enjoying the game overall. For me, a story in a video game doesn’t make any difference to me, but if it’s a good and compelling story, it will encompass the gameplay and make the game more fun to play and a more rewarding experience.