Opinion

I will admit that the title was a bit cheesy, but you can draw a nice parallel between the movie that many Star Wars fans considered poorly done and the console that many people expect to flop in an equally impressive manner.

Over the next few weeks, you will no doubt come across a half dozen articles written about the Phantom and Infinium Labs. Most of these will be written by someone who just had the luxury of attending E3 and got a chance to speak with someone at Infinium Labs. I personally do not think that talking to a PR rep is going to make a lick of difference in terms of discussing the Phantom for one very key reason. The Phantom itself is a great idea, but it is doomed to fail because we as an industry are not ready for on demand gaming.

Gamers as a whole are a very cynical and critical group of people. To be accepted as a newcomer in this industry, you have to show us beyond a shadow of a doubt that you are a serious player. Sony made a tremendous effort to move into this market and went from newcomer to gaming giant due to the mistakes of a veteran company. Microsoft broke into this market using its almost unlimited monetary resources to claim its share of the gaming pie. Now you have Infinium Labs trying to squeeze themselves into an already tight market at the peak of its competition. None of the established companies are going to make a huge market shifting mistake and Infinium lacks the resources to take a brute force approach. How exactly do they expect to get their slice of the pie?

While I welcome more competition since it undoubtedly results in the consumer winning in the long run, I think trying to introduce something as revolutionary as on-demand gaming is a mistake. Early adopters of consumer technology ate up the PVR/DVR/Tivo technology. They loved it and it is slowly starting to trickle into mainstream homes as Time Warner and other cable giants offer these services for very cheap. Satellite companies give away the equipment and undercut cable companies in order grow their user base. I consider myself a very technological person. I keep up with bleeding edge technology and vow to make the purchase upon release, but it still took me until recently to equip my house with a hard disk recorder. The cost can be high for anything not being given away as a promotion and I wasn’t sure if I would use it enough to justify the cost.

IL is aiming the Phantom at casual gamers that might not have a top of the line PC and don’t want to shell out for consoles, but what I think they fail to realize is those people are the most hesitant to jump on new technology. Those are the people using non-digital basic cable and dial-up internet (people still do use dial up I think). Even so, how will the price tag on the Phantom compare with the widely available consoles already on the market?

Everyone has heard the new pricing scheme for the Phantom.net service, but in case you haven’t, it goes like this. You have 2 options when purchasing the Phantom. You can pay for it up front ($199) and sign no contract or you can sign a 2 year contract and get the unit for free. The basic service is $29.99/month and if you opt out of a contract, but stay subscribed for 2 years you will get your $199 back. So for 2 years of basic gaming, since this is before spending $20+ on new games and any premium content, you are looking at $29.99 * 24 = $719.96. Compare that with the cost of a $99 Gamecube or a $150 PS2 and Xbox. Even if you spent $100 on extra controllers and memory cards, that would leave you an additional $500 to spend on games. With games being priced between $20 and $50 you could potentially end up with as many as 25 games and as few as 10 games. I personally own all 3 current generation consoles and I don’t think I have many more than 25 games for all 3 systems combined and many of those are best selling titles for $20. $20 games are purchased with a little less thought, but something has to be really good for me to shell out a full $50 on it.

The pricing curve gets even worse if you don’t remain a subscriber for 2 years since that $199 up front cost gets added back in. Let’s assume you stay subscribed with only basic content for 15 months. $199 + ($29.99 * 15) = $648.85. It ends up costing a mere $70 less than a full 2 year contract for 9 months less gameplay. Needless to say, the optimal timeframe for anyone considering the Phantom would be 24 months on the nose.

Let us ignore the cost issue for a moment and pretend that you won’t be overpaying for this type of entertainment or that you don’t take that money and invest it into your computer to play the games you would be playing on the Phantom. How comfortable are you with purchasing games in this manner? I think this is the point where the Phantom hits a roadblock. People like to purchase things they can hold and see, not things that are intangible. Online music stores are doing well, but the casual music listener is still buying CDs at the store. I honestly believe casual gamers would be even less likely to pay for an intangible game that is stored on a machine they have no access to. A machine that can’t be upgraded. How many middle of the road computers built 2 years ago run games coming out today without turning down the graphical details and resolution? I know my machine is just barely older than that and I have relegated it to playing older games since it would no doubt have trouble running new games like Far Cry and Painkiller, not to mention being impossible to run Doom 3 and Half Life 2.

I have ripped on Infinium Labs quite a bit in the past and I know I come off pretty harsh, but I am not ripping on them as much as I am the idea that they are trying to sell. After much consideration, I think the idea is good but a tad bit ahead of its time. I personally don’t think the industry is ready for a move to media-less games. Gamers are too weary of things they can’t put in their hands.

I want you to know that I am not naA

With E3 fully underway, we head into day 2 to see what else this massive Expo has in store for us.

The first thing I want to address is something that affects the PC gaming and PC hardware markets instead of the console gaming world. Alienware announced a new line of computers called ALX or Alienware Luxury Experience. This new line of computers will sport the new Video Array technology with a custom Alienware X2 motherboard built by Iwill. The premise behind the Video Array technology is that you have 2 video cards and each card is responsible for a half of the screen. In the instance where one half is more graphically intense than the other, special load balancing software kicks in and divides the work up evenly. I have been wondering how long it would be before we saw dual GPU machines and it appears that time is upon us. The X2 will feature dual PCI Express slots and the only way you will be able to get your hands on this puppy is by throwing down the cash for an Alienware ALX system.

The first ALX systems won’t come equipped with an X2 motherboard. Those systems are estimated to be out in Q3/Q4 of this year and will sport full water cooling and an 800W power supply. You can bet the price tag will be close to that of a small car.

At the Vivendi Universal booth, Gabe Newell was showing off some content based on the Half Life 2 engine. The content that Newell was showing off was the new CS based on the HL2 source. The game demoed the classic Aztec map and added more visual affects than gameplay modifications. Newell promised that we would see reworked versions of all HL content to run under the new HL2 source when Half Life 2 shipped this summer, including Team Fortress. No word yet on if this content would be delivered via retail channels or over Valve’s Steam system.

Another engine on hand at E3 this year is the Unreal 3.0 engine. Epic Games was showing off the next version of the engine that powers games such as Splinter Cell, Rainbow 6, and the upcoming Star Wars: Republic Commando. The engine is important because it will no doubt be used for many games in the next generation consoles since only DX9 equipped PCs are able to utilize the technology today. You can find out all the technical details on the new engine here

When I mentioned the Nintendo Press Conference the other day where they debuted the DS, I failed to mention a price tag for the new portable unit. The reason behind that is that Nintendo has yet to announce the pricing for it. That hasn’t stopped EB Games and Gamestop who are offering the unit for preorder at a $199 price tag. They also list a November 29th ship date. EB’s website mentions that the ship date and retail price are subject to change. They also mention that if the unit comes out at $149 consumers will receive the lower price instead of the current $199.

To compete with the list of games and developers for the PSP that Sony released, Nintendo has come back with a list of 100 developers and over 40 games currently in the works. Some of the titles include:

  • Animal Crossing DS (Trailer)
  • Mario Kart DS (Trailer)
  • Metroid Prime: Hunters (Trailer)
  • Super Mario 64×4 (Trailer)
  • Super Mario Bros. DS (Trailer)
  • Viewtiful Joe
  • Dynasty Warriors
  • Final Fantasy Crystal Chronicles
  • Unnamed Namco RPG
  • Unnamed Team Ninja game (Tecmo)

I have a feeling that the new war will be for the handheld market with Nintendo having a massive headstart.

Stay tuned as we wrap up E3 2004 and give you a complete run down of anything we haven’t covered yet.

P.S. Pickle, these booth babes are for you: HomeLanFed, The Tech Zone – Day 1, The Tech Zone – Day 2.

After an explosive preshow I was kind of surprised that I didn’t see more news stories about what people were seeing at E3. The show is now in full swing and I am sure everyone out in LA is trying to capture that last bit of shut eye before they have to endure the madness of day 2 on the floor.

I spent a lot of time in my preshow article talking about new hardware that was coming out, but I failed to mention anything about the Phantom. The Phantom has had yet another facelift and is being referred to as the 3rd generation Phantom. It looks very different from its 2 previous counterparts. It now looks like a very slim box with a single plug on the front for the mouse and keyboard combo controller. The fact that Infinium Labs is willing to bring one of these units out and put it on display is actually a big step for them. Previously you had to be personally invited to get your hands on the Phantom, but now they seem to be a little more open about it. Here is the main problem I have with IL right now. It is no surprise that they can bring demo units of the Phantom out for people to play. After all, it is just a computer running a custom version of Windows XP. I don’t think anyone doubts that the actual box is real anymore. We all know it is real and it is just like the machine that I am typing this on right now. What everyone wants to see is the VPGN or the Virtual Private Gaming Network which is supposed to be the whole idea behind IL’s business model. When they start showing us that aspect of their business, then I will start paying attention. Until then, stop changing the look of your “console” expecting some sort of floored reaction out of the gaming community.

The first report I saw about the Phantom was from a preshow press event called eFocus and apparently IL claimed they couldn’t get a broadband connection to show off the delivery system. Sounds fishy to me, especially considering there are plenty of people on broadband at E3 this year. Nonetheless, I told Sniperseye to make sure he stops by the IL booth to get a little firsthand info from the crazy folks at IL. I will let you know what info he gets from them.

The images you will see of the Phantom are from GamingHorizon.com. They now have a Hands on Preview of the Phantom and they actually mention that they were impressed by the unit.

Sony announced that the PSP has a ton of 3rd party support and after mulling over the list of developers, I would have to agree. Gamespot has a full listing of all the developers on board for the new handheld and I would post this list if it wasn’t 99 names long (even though a few are technically repeated more than once). They also list 45 games that are expected to come to the Japanese market, I assume at launch or shortly after. The list includes titles such as Viewtiful Joe, Devil May Cry, Hot Shots Golf, and Bomberman. THUG 2 (Tony Hawk’s Underground 2) has also been announced by Activision as a launch title for the PSP.

Since I neglected to mention a lot of information on many of the games that were being shown off at E3, I will take a moment and try to cover the top games as best I can.

Sega announced a new action RPG entitled Phantasy Star Universe. Not many details are out about this new game set in the Phantasy Star world, but they did show a trailer that contained pre-rendered CG. Sega also showed off a multiplayer demo of the new MMO, Matrix Online.

There was much speculation about the new Zelda game that was being shown off by Nintendo this week and several of the major questions have finally been answered. Back at the GDC in March Eiji Aonuma made mention of a “Wind Waker 2” and many wondered if this was in fact the new WW game or if we were seeing an additional Zelda game. It was clarified yesterday that this is in fact the game Aonuma made mention of at the GDC. It was also confirmed that this game is not going to be called Wind Waker 2 and will not actually be a sequel to The Wind Waker. The game will run on a modified version of the Wind Waker engine sans the cell shaded graphics obviously. The horse you see in the trailer is allegedly set to play a pretty major role in the game. No word yet on a specific date, but the game is scheduled for a 2005 release.

The first footage was released yesterday of the sequel to Star Wars: Knights of the Old Republic. KotOR was a hugely popular RPG developed by Bioware. The sequel titled KotOR: The Sith Lords will actually not be developed by Bioware, but by Obsidian. Not much else is known about the game, but it will be in stores in February of 2005.

Capcom also announced a new 2d fighting game to be released later this year with a working title of “Capcom Fighting Jam”. The game is set to combine fighters from Street Fighter 2, 3, and Alpha with characters from Darkstalkers and Red Earth. The game will feature a new 2 on 2 fighting system where you select your fighter at the beginning of each round instead of the standard tag-battle setup. At this point, there have been 2 characters selected from each of the games to make up the roster, but who knows if this is the final list of fighters.

In other fighting game news, Namco released plenty of screens and footage of the new Tekken 5 game that was just announced last week. Not much is known at this time about the new game other than the fact that it has revamped graphics and sports tweaked fighting mechanics.

One title that I am personally looking forward to is the sequel to Prince of Persia: The Sands of Time. The Prince is said to be more mature and of a darker nature in the upcoming sequel, I assume like Jak was in the 2nd game of that series. The Prince also makes use of 2 swords this time around instead of just 1. The Prince will be fighting a new enemy named Dahaka who is almost invincible. To defeat this new enemy, the Prince has a new set of abilities and acrobatic moves to help along his journey. He can now leap behind armed enemies and disarm sword wielding enemies and decapitate them with their own sword. He also has a new lunging slash attack that is performed while running along the walls. If the game is anywhere as good as the first one, I think we are all in for a very good time. The game is set to be out later this year.

Konami is also back with a sequel to the TMNT game that I wanted to like so much. This time… We have 4 play co-op. From the screens it looks as though we still have the unrefined graphics engine of the first one, but I hope that gets cleaned up in time for release. There are a few major changes in TMNT 2 and some of them may not be such a great idea. For starters, all 4 players share a single large life bar. Got a new person playing? You better protect them or they will end up getting the rest of the team into a tight situation. The game is also slated to have many platforming aspects added into it. The turtles also had personality tweaks that make them more like the characters they are based on instead of the same turtle with a different weapon as we saw in the first game. The original TMNT Arcade game is also an unlockable feature in this sequel so maybe that will make this game a worthy purchase.

I am not sure what else this Expo has in store for us, but you can rest assured that we will pass it along to you. Stay tuned for more information coming to you from the E3 Expo in LA.

If yesterday was any indication of things to come, then this E3 could be the most explosive Expo to date. Sony showed off the PSP and dropped hints about the CPU to be used in the PS3 as well as dropping the price on the PS2 to match the $149 price point of the Xbox. Nintendo showed off the DS in all its glory as well as making gamers mouths water by showing footage of a new realistic Zelda game. The screens and footage have been described as “Ocarina of Time on steroids”. Nintendo also showed off this years game lineup and it had many gamers singing praises for the Gamecube and its powerhouse lineup. Did I mention we would be seeing Halo 2 on November 9th? It won’t be alone as there will be a Halo 2 Limited Edition game as well.

First of all, I heard more than one person say yesterday that you can go ahead and stop now as Nintendo was won this years show. What could they have done that has made so many gamers do a complete about face in regards to the console giant after such a short press conference? Quite a bit actually. Many people were skeptical when the concept of the DS was first announced but after hearing how Nintendo plans to make use of the 2 screen portable unit everyone seems to have embraced the new idea. The DS will ship with built in wifi, Bluetooth, and a 2nd screen sporting touch screen capabilities. All that for an estimated $150. Not a bad deal? Toss in the fact that the DS has a lineup of game that screams “Third party support”, the one thing that seems to have kept the Gamecube from being as accepted as it should be.

A full list of DS features is as follows:

  • Short-range wireless enabling up to 16 players to go head-to head at distances up to 100 feet.
  • Wi-Fi for times when no other DS users are within 100 feet.
  • 2 media bays, one for DS software, which Fils-Aime said could be as large as “one gigabit of data and beyond,” and one for GBA games enabling backward compatibility.
  • Built-in microphone for voice control.
  • Each screen is programmable in either 2 or 3-d, and they can be used together to show one very large character or scene.

To top that off, Nintendo announced a slew of games for the new handheld along with a huge list of developers interested in the DS. Nintendo said we could expect new versions of Metroid, Starfox, Zelda, and Resident Evil for the GC, and Donkey Kong Country 2, Zelda, F-Zero, Mario Pinball, Mario Golf: Advance Tour, and Mario Party for GBA. Developers interested in creating games for the DS includes Atari, Activision, Capcom EA, Konami, Koei, Sega, Square Enix, and THQ.

To end their press conference Nintendo showed a video of the next Legend of Zelda game for the GC. The game was nothing less than stunning and left many wondering if this realistic game was to be the sequel to the Wind Waker or a new LoZ title altogether. Needless to say, the game looks fantastic.

Another big event was Sony showing off their new handheld, the PSP. The PSP sports a very impressive 4.3 inch 16:9 TFT LCD screen. The crisp graphics and display of the PSP will no doubt be a hook for many gamers. One advantage the PSP has is that it is equipped to play video as well as audio discs. Sony didn’t have any games to show off, but they played the trailers for the upcoming movies Spiderman 2 and FFVII: Advent Children. The PSP sports all the controls of the original Playstation controller including the shoulder triggers. It will also sport a wide array of connectivity options including USB 2.0 for PC and PS2 connections, 802.11b for wireless gaming, and Memory Stick Pro for downloading new software and data. The PSP also sports a pair of IR connections. The PSP will sport a custom 333MHz cpu, 32MB of main memory, and 4MB of embedded DRAM. Its lithium-ion battery will last 2.5 hours when using video and 10 hours for audio only. The 1.8GB UMD discs the PSP will use should be rugged enough for on the go gaming. Sony also has a slew of PSP peripherals planned for this next year from an external battery pack to a carrying case and stand.

In addition to the PSP, Sony gave a glimpse of the CPU they plan on using in their next generation PS3. The Cell chip will be used in a high end workstation to be released later this year and will be used for complex rendering, physics, modeling, behavior, rendering, and analysis. Upon release, the chip will be marketed to gaming and special effects companies. IBM is producing the actual chip as well working on the OS to run on the chip. Two major strong points for the Cell chip are its parallel processing and its floating point capabilities which should result in “massive data bandwidth”.

I already mentioned yesterday in a news post that the official release date for Halo 2 had been set as November 9th. I think that will be a very good day for the Xbox in terms of sales. Microsoft also announced there would be a Limited Edition version of the game that sports a metal case and a 2nd DVD full of features from the Making of Halo 2 to art galleries and commentaries, definitely a must own for all Halo fans.

In addition to the new hardware, there are a slew of new games being announced this year. Some of the more notable titles are Metal Gear Acid to be released for the PSP and GTA: San Andreas. More on the games as details about them are released.

I will be passing along details from our E3 correspondent, Sniperseye, as he gets them to me. He should also have a lot of fantastic pictures for us. Stay tuned for more information from gaming’s biggest Expo, E3.

E3 is in fact the biggest event of the year in the gaming industry. Everyone saves the big announcements and the juiciest details for E3. Unfortunately for us, we were not able to make the proper arrangements to attend E3 this year, but we do have someone going that is going to be getting us all the wonderful information you can possibly devour on all the games that you have been waiting for.

After reading a recent edition of Night Call from Gone Gold, Bill Harris discussed that he wasn’t attending E3 since it was basically going to be a show of all the games we saw last year that still hadn’t hit store shelves. That kind of got me down until I started reading the list of games we were going to see that were going to be new.

Obviously I am waiting like the rest of the gaming world to see some in game footage of Halo 2 and Fable. In addition, we get to see more info about the wonderful platformers Jak 3, RC 3, and Sly 2. Kingdom Hearts 2, Gradius V, and then you the PSP, Nintendo DS, and any next generation console info and I am sure this E3 will shape up to be as good as ever.

Even before the show has opened, we have had a flood of information and announcements start to come from everywhere. We will keep you up to date with all the latest info as Sniperseye is on the floor of E3. He will be equipped with a still and video camera and will be shooting us all the information he can each day, so look for the daily E3 updates coming straight from LA.

If you are interested in catching live video of E3, the E3 Insider site will have a live video feed online from the floor of the show. The FanCam should be online sometime today and will give everyone a glimpse into the biggest expo of the year.