Serotonin

sero_rogueleader1

I’m thankful my Snackbar duties don’t extend to reviewing games. I don’t have the objectivity to separate my feelings from actual game design. I’m a sucker for emotional impact and that is my greatest influence when discussing games. There are just too many factors to contemplate when considering an overall score. Would it really bother me if there’s clipping on level six? How about if the plot isn’t original? Is there multiplayer?

One of the weirdest aspects of a game to review, I would think, is the presentation.  Much like with food, with video games it really matters. What does the box art look like? Does everything “fit” with the overall theme? How long are the load times? My ultimate decision on presentation, however, boils down to the menus. READ MORE

valkyriaiia

I’m currently trying to get through Valkyria Chronicles II. Note that I said “trying.” It’s certainly not a terrible game; the soundtrack and visuals are very similar to the first Valkyria Chronicles, which is nothing but a compliment. The music ranges from tranquil and relaxing to foreboding and intense. The world is a mix of fantasy, anime and historical fiction. At first, I couldn’t help but think how ridiculous it is that teenagers in high school are being trained for war, until you remember that children younger than these have been expected to fight for their countries for thousands of years. READ MORE

sero_MEbridge

I didn’t have much luck last week in the health department. I woke up one morning to find myself covered in hives (a disgusting first for me), only to visit the hospital a few weeks later with what felt like a broken toe. So, with my skin feeling like it had a mobile sunburn and my foot not letting me put any weight on it, I stayed home from work for three days. The first day was a blur; a combination of medication-induced hallucinations and not much food. But on the second day I started to feel better. I took a long, three-hour nap and woke up to a magnificent feeling. READ MORE

guildwars2f

At Snackbar Games, we spend a lot of time discussing core mechanics. Visuals, presentation, audio and gameplay are common topics we cover. However, more detailed analysis will yield our thoughts on the game’s longevity, emotional connection, progression, use of tech, multiplayer and a slew of other facets, providing an indication of a game’s quality relative to our experiences. Sounds pretty simple, right? READ MORE

lightningreturns

I’m an avid reader. When I was young, my father started reading to me before bedtime; Calvin & Hobbes was a mainstay, along with Swallows & Amazons, King Solomon’s Mines and other classic novels that would probably have been more appropriate for a seventh-grade English class than for an eight-year-old. I think that’s one of the main reasons I enjoy role-playing games so much: they contain far more text and story than other genres, and the speed at which I can scroll through it means I don’t have to endure long periods of inactivity.

However, some games cross the line. I’m all for reading, but lately I’ve been reminded that, sometimes, less is more. READ MORE