MMOs are too large in scope to be covered by our traditional review process. So here’s what we’re doing instead: giving you a “first draft” with thoughts from the initial days of a world, then circling back in a few weeks with a fleshed-out look at the final game and high-level experience.
The term “free-to-play” is a bit of a misnomer when it comes to MMOs these days. Many of them are initially free, though most often, you cannot have the same experience without paying for something. Often dropping a monthly fee and going for microtransactions is seen by the community as the last resort of an unsuccessful game. In my experience, this is not always true, as I know of several games that have done this with great success. READ MORE