This time, Snack Time doubles as pizza time, as Graham, Andrew and Lucas revisit SNES classic Teenage Mutant Ninja Turtles IV: Turtles in Time. The heroes in a half-shell haven’t seen a game this good in decades, and we look back fondly on a more favorable time for the franchise’s interactive efforts.

New episodes of Snack Time post every two weeks. You can check out the Snack Time archive for some great shows you may have missed!

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Tormentum: Dark Sorrow is the game you get when you mix the aesthetics of Dark Souls, the puzzle-solving gameplay of Professor Layton and some basic moral-decision-based branching paths, wrapping it in a point-and-click adventure. If this sounds like an absolutely insane combination, that’s because it is, but it works so well. The style drew me in immediately, and the puzzles held my interest throughout the entire experience. The game feels a bit too easy and ends a bit too soon, but the fact that I wanted to keep playing more after the credits rolled only serves to signify the fun I had throughout the short and memorable journey. READ MORE

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These days, it won’t take you long to stumble upon a new Metroid-inspired game. Seriously, they’re everywhere. As a result, not too many of them actually stand out or move away from the standard formula in any remarkable ways. Enter Ori and the Blind Forest, a 2D action-platformer in the same vein as Metroid and its various counterparts. It doesn’t break the mold completely, but it manages to prove you don’t need to in order to create something truly special.

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Sometimes I have the focus of a refined musician, always knowing what notes to listen to, eliminating any perception of outside noise or the audience’s reaction. Anything that could diminish my performance isn’t relevant and I don’t pay any attention to it. It’s not there. This existence of Henry is limited, appearing only at the most opportune times. Like when I’m playing five-dollar blackjack in Vegas, or treading the boards as an actor on stage. Or, of course, when I’m really into a game.

Otherwise, I battle against ceaseless distractions, most of the time losing. Writing this Serotonin, for example, has already led me to start up some music, a podcast and two YouTube videos. I’m not even finished with the second paragraph. What is wrong with me? READ MORE

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Like clockwork, NIS America releases niche titles that, for the most part, will go under the radar, but manage to catch the eye of a few. A year after the success of The Guided Fate Paradox, a sequel makes its way onto North American PS3s. The roguelike formula seems to be working well, and with Haruhi Suzumiya artist Noizi Ito once again at the helm of creating characters once again, The Awakened Fate Ultimatum hopes to keep players hooked. READ MORE