I might have mentioned Monster Hunter 3 Ultimate a few times over the last two years. You might also notice that we don’t have an actual review of MH3U here on Snackbar Games. The reason for this is that I bought it the same day I bought LEGO City: Undercover and that review took precedence; by the time I was able to play MH3U, it was too late for any review to be useful. I don’t have that problem this time, as indicated by the over 80 hours I’ve already put into Monster Hunter 4 Ultimate since picking it up — which officially makes it my second job if you do the math! READ MORE
Graham, Andrew and Henry delve into the clay-mazing world of Kirby and the Rainbow Curse, the Wii U sequel to early-life DS gem Canvas Curse.
New episodes of Snack Time post every two weeks. You can check out the Snack Time archive for some great shows you may have missed!
As the line between games and movies continually gets more blurred, it was eventually bound to happen: a game that took things too far. The Order: 1886 should serve as the point when a game takes away too much control and player interaction in an effort to produce a more cinematic product. On the technical side, the game succeeds wildly, and it wouldn’t be a stretch to say that it’s the most graphically impressive game I’ve ever played (especially on a console). Unfortunately, there isn’t enough actual fun to be had to recommend the title for much else beyond its presentation. READ MORE
The Kirby series has a long history of experimentation. From Epic Yarn to Mass Attack, the pink puffball has been seen as Nintendo’s test subject for a multitude of crazy new ideas despite the series’ otherwise well-regarded formula. 2005 saw the release of Kirby Canvas Curse, considered by many to be the first great original Nintendo DS game and a fantastic new experimental take on a well-worn formula. It only took Nintendo ten years, but here we are with Kirby and the Rainbow Curse, a spiritual successor to Canvas Curse utilizing a new, unique art style. While it doesn’t stand up to the 2005 classic, Rainbow Curse still has plenty going for it.
Despite my insatiable urges to slaughter digital monsters, I don’t consider myself a violent person. I’ve never been in a real physical fight, nor do I plan or want to. But I’m no saint; I don’t totally remove myself from any kind of physical conflict. I probably say “hit him!” while watching a hockey game more than recommend my team shoot or score. I’ve watched UFC, professional wrestling and even some boxing matches. The preparation, technical skill and thrill of competition sweeps over me when watching the combatants, but that isn’t anything special or unique. I still don’t want to be in their position, nor do I lack empathy when I discover the short and long-term injuries these athletes suffer in the name of entertainment. READ MORE