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This medium is capable of incredible things, allowing us to not only tell a story, but also give us a chance to interact with and potentially shape it. On the other hand, games can also provide us an interactive means of learning about a specific topic, time in history or, in the case of Never Alone, a culture we rarely see represented. Based on the culture and folktales of Alaska’s Iñupiaq culture, Never Alone attempts to bridge the gap between a gameplay experience and an educational look at a society often forgotten about.

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We’ve named our picks for best game on each system, as well as doled out some special awards, but today we share our overall Game of the Year winner. READ MORE

The Snackbar Games crew discusses the six Game of the Year finalists in this special episode! Join Graham, Andrew, Henry and Chris as we give 2014’s best their due.

We’ll be back to our regular schedule soon. Until then, you can check out the Snack Time archive for some great shows you may have missed!

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2014 was a messy year for reasons in and around the gaming community (and also just a tough year in general), but the video games themselves have been great. I’ve even found myself enjoying a few more AAA games than usual, despite the tragi-comical bungling of almost every other big release. Without further waffling, here are some video games I played in the year 2014 that I liked to play a lot. READ MORE

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We finish up our system-specific awards with our honors for best Xbox One game, best PlayStation 4 title and best PC release. Check back on Friday for our overall Game of the Year. READ MORE