Like many other titles from Atlus, [i]Summon Night: Swordcraft Story[/i] quietly sailed in under most gamers’ radars (and in low quantities), but its quirky charm swiftly earns it a warm spot in the hearts of those who discover and play it – usually via word-of-mouth. It’s nothing revolutionary or world-shattering, and the box art and unwieldy title might actually turn some gamers away; it’s simply a solid (if brief) action-ish RPG with some interesting twists that make the game feel unique enough to stand out from the usual crowd of Square-Enix cookie-cutters or [i]PokA