Super Monkey Ball 2

May 30, 2003

I want to start this review out stating that I am fully aware that there are many people out there who enjoy this game. I, however, am not one of them. I can’t quite put my finger on what I don’t like about it – oh wait; yes I can. Ei ei poo.


Wonderful Story Mode…

I started out playing Super Monkey Ball 2 in story mode. This involves four monkeys and a bad guy in a blimp – BADboon. The premise of the game is that you are this little monkey that speaks Japanese and you are encased in this clear ball and must roll through Labyrinth-like courses to reach a goal, while collecting bananas that BADboon has stolen from you. The levels start out really simple, basically rolling yourself across a bridge into the goal line. They, of course get progressively harder and you have to hop across mogul-like bumps and hurdle your monkey across moving conveyor belts. Each level consists of 10 courses that are arranged to look like pool balls in a cue. How cute. It took me about ten minutes to beat three levels. It is relatively easy to control your monkey ball, no difficult combinations, just simple moving of the joy stick. Oh yeah, I forgot the story. BADboon wants MeeMee, the girl monkey in the pink dress (how original) to marry him and she says A

Score: 1/5

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