Ubisoft’s new open-world action game, Watch Dogs, has generated a lot of buzz in the two years since its initial reveal. Originally positioned as one of the first (if not the first) big titles for the next generation of game consoles, it has drawn the focus on many, even months after its initial delay. It’s almost impossible to live up to those expectations, yet Ubisoft has tried its best to make it stand out among a sea of similar, well-liked games.
Reviews
Supergiant Games practically came out of nowhere with 2011 indie darling Bastion, cementing its status as a studio to pay attention to in the coming years. Finally, after over a year of anticipation, its follow-up, Transistor, arrives. Looking at it from a distance, you could easily tell it’s a game from the team behind Bastion, yet it manages to stand apart from Supergiant’s initial release in some unique ways.
With the release of The Denpa Men: They Came By Wave, developer Genius Sonority hit upon a formula that was both compelling and a showcase of the 3DS’ particular strengths and quirks. Since then, the focus has been on augmenting and fleshing out that experience, building upon what was largely a proof-of-concept title and giving you more reasons to stay in the world and let yourself get lost in it. The Denpa Men 3: The Rise of Digitoll seems like the culmination of these efforts, a game so full of bells and whistles that we’re not sure there’s room for any more. READ MORE
NIS America brought Mugen Souls to the West in 2012, and a year and a half later, we find Chou-Chou and crew embarking on another adventure. Finishing her takeover of the Seven Worlds, she sets her sights on becoming even more powerful, distributing her peons amongst the aptly named Twelve Worlds to bring her conquest to a new level. With a story like that, something obviously has to go wrong at the beginning. Naturally, this happens, but since this is a Compile Heart game, it’s taken to a new extreme. READ MORE
Dark Scavenger feels like a Dungeons & Dragons campaign written by a middle-schooler, and I don’t mean that as an insult. Regardless of my advanced age, there’s something wonderful about finding a toaster on an alien planet, running it back to your ship and then deciding if you want a living skeleton to fashion a weapon from it, a creepy would-be car alien car salesman to create a hopefully-useful item or a Giger-inspired mouthless alien to recruit an ally for use in the upcoming battles. READ MORE