There has been a bit of a renaissance in American animation lately: shows are being aired that take more chances and explore more complex themes and characters. As with every new generation of talent, these shows are being made by people who seek to fix a lot of the problems they saw in their shows growing up, both in the shows themselves and the things surrounding them. READ MORE
Reviews
Over the years, I have become quite adept at navigating a 3D space. I can remember a time when I struggled lining up jumps, or assessing the width of a gap that I needed to get over. I can recall getting endlessly lost and turned around as I learned to position a game camera. I even have memories of when I was learning the limitations of this type of movement, learning where I could and couldn’t go and what types of places in a given level I could reach. Within a few hours of playing Lemma, my preconceived notions were shattered, and I felt like I was learning these techniques all over again. The way the game approaches freerunning and platforming are new and exciting, and I was constantly surprised at all the things I could do. READ MORE
Attack on Titan has proved itself to be a popular anime and manga. With success both in Japan and with Western audiences, a game adaptation was inevitably. 3DS title Attack on Titan: Humanity in Chains released in Japan in 2013, and has finally made its way to the West. Taking advantage of the 3DS’s local wireless and online play, is Humanity in Chains able to capture the exciting story and battles of the series? READ MORE
Power Rangers was great. Well, it was great to me when I was a kid. Looking back at it, every episode followed the same general outline: head bad guy orders this week’s adversary around, adversary terrorizes city, rangers fight low-level mooks and adversary at normal size and win, and rangers mash their robots together to fight giant-sized adversary and win. And honestly, at 10, that was enough for me. READ MORE
When it was originally released in America in 2012, Shin Megami Tensei: Devil Survivor 2 was largely overlooked. That’s not surprising: it was an original Nintendo DS title launching nearly a year after its successor hit the market, and it came just six months after Devil Survivor Overclocked, which, despite being a half-measure in many ways, was a much-needed complex RPG for early 3DS adopters who had little in the way of quality titles.
With a 3DS re-release, Devil Survivor 2 has another chance to capture the attention of the game-playing public. And it should, because Record Breaker makes an already-great game even better. READ MORE