As I sat on my couch playing Class of Heroes II, I found myself complaining a lot. Not out loud, mind you; the only other person around right now is my infant son, and he’s more interested in throwing my DVD collection on the floor. No, just grumbling to myself. Class of Heroes II is a messy game, with a lot of little logistical problems that make the game clunky at times. However, something must be wrong with me, because I can hardly stop playing it. MonkeyPaw Games did us a favor in bringing it over. READ MORE
Reviews
The talented folks at Insomniac Games, once Sony-exclusive developers focusing only on PlayStation platforms, have now shifted gears and released their first multiplatform title. Fuse, a cooperative third-person shooter, is the company’s attempt to branch out and try something a little different. While it’s less Ratchet & Clank and more Resistance in terms of tone and atmosphere, it still maintains a lot of what makes Insomniac’s games so enjoyable in the first place even if it is a lesser product than its previous efforts.
“This game contains no tutorials or explanations. Part of the experience is to discover things yourself.” So begins The Starship Damrey, the latest “Guild” title on the 3DS eShop from Level 5. Damrey is helmed by Kazuya Asano and Takemaru Akibo, previously responsible for “Night of the Sickle Weasels,” a famous (in Japan) horror sound novel on the Super Famicom. READ MORE
Console re-releases of handheld games are always risky propositions, no matter what the game in question is. Often you get poorly-handled ports that look awful, and don’t adapt well to the console control schemes. On rare occasions, however, you get an updated version that matches the original game and feels right at home on consoles. Resident Evil: Revelations, last year’s 3DS release, is now in HD on modern consoles, and it’s a perfect fit. It probably won’t satisfy those who have already experienced the original version, but it provides evidence that not all re-releases are worth skipping. READ MORE
Soul Sacrifice does what few games do. It carries a theme, clings to it, spreads it throughout all of the bits and pieces that make up a video game: a medium that tells a story not only through blatant exposition, but also the personal experience a player has when physically interacting with its world. Soul Sacrifice demands much of the player, and forces tough choices: not just good versus evil, but risk versus reward. The ramifications of your choices, your sacrifices, go beyond altering your ending or your flavor text. They also define the way you play the game. READ MORE