Intelligent Systems has had a pretty good strategy game track record. With many successful and multiple entries in both the Fire Emblem and Advance Wars series under its belt, the company took a chance in adding another strategy game to the mix. Does Code Name S.T.E.A.M. do enough to shake up the formula and add another excellent game to its repertoire? READ MORE
Reviews
With the rise of mobile and handheld gaming encouraging novel, bite-sized experiences that are still capable of taking creative risks, roguelikes have seen a return to prominence in recent years. Their structure allows for different experiences, with sessions not intended to last more than a few minutes. Games like Spelunky and The Binding of Isaac have received ports to portable systems, and proven that the formula works very well for devices built with a pick-up-and-play mentality. This brings us to Laughing Jackal’s devilishly difficult new entry into the genre, Flame Over, a game with a lot of great ideas that falls short in some tragic ways. READ MORE
With six games on the PS3, Atelier has become one of the most prolific JRPG series on the platform. Atelier Shallie: Alchemists of the Dusk Sea, the end of the Dusk trilogy and likely the last PS3 Atelier release, continues to refine the franchise’s mechanics, focusing on removing constraints to the systems and controls. READ MORE
Tormentum: Dark Sorrow is the game you get when you mix the aesthetics of Dark Souls, the puzzle-solving gameplay of Professor Layton and some basic moral-decision-based branching paths, wrapping it in a point-and-click adventure. If this sounds like an absolutely insane combination, that’s because it is, but it works so well. The style drew me in immediately, and the puzzles held my interest throughout the entire experience. The game feels a bit too easy and ends a bit too soon, but the fact that I wanted to keep playing more after the credits rolled only serves to signify the fun I had throughout the short and memorable journey. READ MORE
These days, it won’t take you long to stumble upon a new Metroid-inspired game. Seriously, they’re everywhere. As a result, not too many of them actually stand out or move away from the standard formula in any remarkable ways. Enter Ori and the Blind Forest, a 2D action-platformer in the same vein as Metroid and its various counterparts. It doesn’t break the mold completely, but it manages to prove you don’t need to in order to create something truly special.