
With the current renaissance of the adventure game underway thanks to companies like Telltale, it can be easy to forget the genre had dried up in the late 1990s and early 2000s. Before then, LucasArts, at the top of its game, released a slew of excellent adventure titles, many of which are considered classics. The last in its long line of well-received adventure games was Grim Fandango, a neo-noir comedy taking place in the Land of the Dead.
Widely considered one of the best adventure games around upon its initial release, Grim Fandango has now been faithfully remastered, containing everything that made the original special and then some.
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Overture is a single-life dual-stick shooter with persistent upgrades across playthroughs. Combat is mechanically simple: move with the WASD keys and aim with the mouse. Melee characters attack close to their person, while mages shoot fireballs toward the aim cursor. Controller support is curiously missing, though. I don’t mind aiming with the mouse, but I much prefer the analog movement afforded by a gamepad. I’m sure it’s possible to use a controller with the use of a third-party program, but it’d be great to have the option available out of the box and integrated into the menu system. READ MORE

Whenever an HD remaster is announced, certain things flow through your head. Will it play exactly as you remember it? Does the story live up to today’s standards? Has the way the developer looked at a game changed over time? Considering the state of affairs with the Resident Evil series, you find yourself asking these questions way too often. Cameras that (kind of) work? Action over tension? Co-op? Gratuitous amounts of ammo and inventory space? Back in 1996, these were probably the furthest things from any Resident Evil fan’s mind, but for better or worse, the series has survived six main numbered games and a number of spin-offs.
With Resident Evil HD Remaster serving as an upgrade to the 2002 remake, was it worth revisiting this entry for a third time? READ MORE

Despite the overabundance of zombie-related games, Techland made a name for itself with its 2011 release, Dead Island. It was an open-world action game with some light RPG elements, focused entirely on surviving the zombie hordes. Techland’s latest game, Dying Light, is similar in many ways, but focuses more on traversal and the survivalist aspects of Dead Island, making for a more self-serious experience. In some ways it surpasses Dead Island, but its shortcomings aren’t too dissimilar.
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Saints Row: Gat out of Hell is short. There is absolutely no denying that. The implications of its short length, however, are that within 30 minutes of play, you’ll have traded out Gat for Kinzie, learned how to fly, unlocked the ability to summon imps to fight on your side, collected over 50 soul clusters and persuaded Shakespeare to fight on your side against Satan in your quest to save The Boss and keep him from being forcibly wed to Satan’s daughter Jezebel. READ MORE