At this point, we should all know what to expect from Dynasty Warriors: Chinese history, the video game interpretation of the deification of said history’s most famous warriors and more cheesy guitar riffs than in Dragonforce’s entire discography. Tearing through thousands of grunts like butter isn’t for everyone, but the fan base is there, and with each entry Koei has gone to great lengths to deliver the goods. This time around, we have one of the most complete, robust entries in the series, with enough interesting content and meaningful mechanical tweaks to keep fans happy for a long time. READ MORE
PS3
Originally released back in arcades back in 2008 under the name Mamoru-kun wa Norowarete Shimatta!, Mamorukun Curse! has had its fair share of revisions. It was ported to the 360 the following year and re-released on the PS3 in Japan three years later, adding additional DLC. Thankfully, UFO Interactive has included those additions and upgrades for no extra charge for the game’s U.S. release. But does it leave us short on the action? READ MORE
Back in April, Atlus and Old School Games released God Mode, a third-person, arcade-style co-op horde shooter set in the afterlife. Now, Atlus and Old School Games have released R.I.P.D.: The Game, a third-person, arcade-style co-op horde shooter set in the afterlife. And based on a movie. If you’re a fan of God Mode, which wasn’t half bad, you should… probably go back to playing God Mode. READ MORE
Time and Eternity, the new JRPG from Imageepoch (responsible for Arc Rise Fantasia and the Luminous Arc series), starts off well enough. Toki, the princess of Kamza, is about to marry her fiancé, a knight named Zack, when her friends show up at their house. It is at this point, a mere five minutes into the game, that you start to have a sinking feeling. READ MORE
A year is never enough time to overhaul everything, and this usually makes annualized sports titles like NCAA Football exercises in plodding iteration. Even still, small changes can make big differences. In NCAA Football 14, the development team at EA picked its spots wisely, making changes that seem small but significantly alter the gameplay experience. Are all of these modifications for the better, though? READ MORE