XCOM: Enemy Unknown, more than anything else, is a game about choice. There are no light side-dark side choices like in Knights of the Old Republic. The choices made in XCOM affect your play from mission to mission, while you drive toward the singular goal of pushing back and eventually defeating an alien invasion. Do you spend credits on satellite coverage to make things more manageable in the long haul, or do you put those credits toward upgrading from ballistic weapons to laser weapons which makes your squad more likely to survive in the short term? Do you research interceptor technology to make shooting down UFOs easier, or do you prioritize capturing aliens alive for the weapons and ammo research bonuses? You’ll never have enough credits and resources to cover everybody to the extent that you’d like to, and being forced to make those choices instead of just leveling up for a while make XCOM: Enemy Unknown one of the most replayable games in my library. READ MORE
PS3
As someone who is far from good at fighting games, especially 3D fighters, the Dead or Alive series always seemed like my perfect match. The series was always approachable, and offered plenty of incentive for those who never had the patience for a lot of fighters to learn the basics. Dead or Alive 5 continues that tradition, giving those without much fighting game experience a title that can keep them coming back for more. READ MORE
In spirit of Capcom re-releasing all its older games, Marvel vs. Capcom Origins makes an appearance on both the Xbox 360 and PlayStation 3. Along with the original Marvel vs. Capcom: Clash of Super Heroes, the collection includes Marvel Super Heroes. With two accurate arcade ports of the two games as well as online play, would it make the purchase worth it?
For two solid entries in the series, I’d say so. READ MORE
Turn-based mechanics make combat more about strategy than reflex. This simple truth is why I prefer Final Fantasy X to XII and what makes Hero Academy and XCOM: Enemy Unknown so much fun. For those unfamiliar with the series, Worms is absolutely off-the-rails crazy. It’s a game about war-mongering annelids using teleports, bazookas, ninja ropes, dragon punches, and much more to straight-up murder every other invertebrate on the opposing team. READ MORE
It’s safe to say that one of the most popular games released for the Sega Saturn is Nights into Dreams, a whimsical 2D/3D hybrid that was unlike any game released before or since. When I think of what made Sega stand out among the rest, I think of games like Nights. While it may not be as impressive today, both technically or mechanically, as it was back in 1996, there is still a lot to like about this classic gem. READ MORE