PS3

NBA Jam‘s 2010 revival was long-awaited for fans of the venerable arcade basketball series. Though there had been a few somewhat-successful attempts at over-the-top gameplay in Showtime and Street, no one had really captured that playable quality. The new Jam was a lot of fun, but some said it relied too much on nostalgia, and others had a poor taste in their mouths from the NBA Elite debacle that gave it an unexpected retail appearance on 360 and PS3. READ MORE

To die-hard FPS fanatics, id software is a name everyone can agree upon helped revolutionize the genre through such games as Doom and Quake. Now, after a short hiatus, they are back with Rage, a game that attempts to up the ante again in an extremely competitive arena. With all the media surrounding the company and the game itself, only one question remains: does it live up to all the hype? READ MORE

PSN is second only to Steam in terms of providing us with great indie games at great prices. Eufloria is the latest in a long line of PSN games that are not only beautiful to look at, but challenging to play as well. The minimalist aesthetic betrays just how hectic and challenging things can get in later levels,so don’t write Eufloria off as a piece of art with some light RTS elements: it’s a real RTS whose simple gameplay concepts get cranked up to 11, and serves as proof that you don’t need hundreds of units to make a compelling skirmish. READ MORE

Brought to us by the folks over at Recoil Games, Rochard is an interesting physics-based puzzle-platformer with a lot going for it. You take on the role of John Rochard, a portly space miner, and the events that take place after his discovery of a rare type of ore. It doesn’t get much more complicated than that. Rochard’s plot really just plays second fiddle to where the game truly shines, which is its excellent puzzle design. READ MORE

There’s a word that’s stuck out in most reviews of Warhammer 40K: Space Marine. That word is “uneventful”. We’re not sure that’s an apt word at all. Plenty happens in Space Marine, and it was able to hold our attention all the way through to the end. It’s true that the gameplay in Space Marine doesn’t quite evolve as much as we’d like it to, though. What you’re doing at the beginning of the game is very similar to what you’re doing toward the end. Does that make this a bad game? Not necessarily. Do other elements make it a bad game, though?  READ MORE