Wii U

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Games starring everyone’s favorite web-slinging superhero, Spider-Man, have had a rough history. The majority of them turn out bad, or at least underwhelming, but there have been a few exceptions. Titles such as Spider-Man 2 and Web of Shadows have managed to put Spider-Man in an environment that is perfectly suited to his abilities by including an open world to explore and a combat system that feels in tune with his fighting style.

The Amazing Spider-Man 2 is another in a long line of games hoping to recapture the magic from those success stories, but it stumbles far more than it succeeds. READ MORE

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The team behind Adventure Time: Explore the Dungeon Because I DON’T KNOW! certainly had all the pieces in place to make a compelling title. WayForward has a long history of making good-to-great experiences using licensed properties, and the show (especially creator Pendleton Ward) certainly enjoys and reveres the medium. The first collaboration was a riff on Zelda II, an inspired choice that was nostalgic without being overdone. This second title’s inspirations are less clear. READ MORE

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When faced with following up Super Mario Galaxy as the flagship home 3D platformer, developer EAD Tokyo made a product out of cobbling together disparate smaller ideas. There’s the new (Cat Mario), the recent (local multiplayer), the classic (the overworld) and the callback (character abilities). This, meshed with the 3D Land aesthetic, sounds like it would be promising but uneven, a pile of good things that just can’t come together in a logical way.

But no, Super Mario 3D World is great both in parts and as a whole. READ MORE

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“Pac is back,” touts the back of the box, despite Pac-Man not actually having gone anywhere. It’s cool, though; I get the sentiment. Pac-Man and the Ghostly Adventures is a new cartoon for a new generation of Pac-Man fans, and this is the logical video game tie-in. It’s pretty inoffensive as far as platformers aimed squarely at children go, and has a bit of charm that ensures the game a full-page ad in this year’s GameStop Holiday Guide. As cynical a cash grab this may be, it isn’t without merit. READ MORE

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The task of working on the modern branch of the Sonic franchise is an unenviable one. The 2D-3D split has been successful for Mario, but Sonic never had anything like 64 or Galaxy. Even Rayman, with the well-received Rayman 2, decided not to sustain two branches and return to the original 2D formula. So while the Sonic 4 games have found success with little innovation, the larger games are forced to keep wandering in the desert until something new works. READ MORE