Xbox

NBA Ballers

July 14, 2005

[floatleft]http://www.snackbar-games.com/images/reviews/nbaballers/cover.jpg[/floatleft]Not too long ago, I revealed the awkward love affair that I have with basketball. I also made mention of a journey in which I was to find the perfect basketball game. The first stop in my journey was with [i]NBA Ballers[/i], a game that glorifies the ghetto side of basketball and presents a unique one-on-one streetball experience.

One of the first things you will notice about [i]Ballers[/i] is the immaculate work Midway has done with the graphics in this game. The player models are outstanding, and they do a decent job of creating interesting venues for your games to take place. The venues include the homes of a few of the game’s players such as KG and Jason Kidd. The modeling is only surpassed by the even better game animations as players perform insane dunks and wacky Globetrotter-style dribbling maneuvers. Special effects even come into play during certain animations that bring back some [i]NBA Jam[/i] nostalgia.

Midway didn’t stop there, as they laid out a nice hip-hop soundtrack to accompany the sleek visuals. In addition to the tunes, you will hear spot-on sound effects for everything from dribbling to crowd chatter to camera shutters. Midway spared no expense in creating a true-to-life audio environment.

[floatright]http://www.snackbar-games.com/images/reviews/nbaballers/ss03_thumb.jpg[/floatright][i]Ballers[/i] is a one-on-one game with best-of-three matches against each opponent. The winner of each match is the first to 11 and you must win by two points, or whoever is on top when the time runs out. Points are scored according to standard rules with two and three pointers. Goaltending is very rarely called, but it can be a momentum shifter, so be careful. Fouls are called, but there is no penalty until the fifth foul regardless of when the foul was called. On the fifth foul, your opponent gets to shoot a free throw worth three points AND they retain possession of the ball. In a game to 11, this can be deadly, so watch those fouls. In addition to standard first-to-11 games, you will run across the occasional game that has special rules and twists. These special matches add a layer of variety to the stream of matches you will play throughout the game.

The player you choose to use will greatly determine the set of moves you have at your disposal. Guards like Nash and Tony Parker will have a larger arsenal of jukes and dribbling moves, while big men like Amare Stoudemire will have deadly dunks and the ability to back you into a low post. After trying a variety of players, I can say that the big men definitely have the advantage from a strength perspective. The speed advantage of the guards isn’t enough to offset the power of a player like Amare, and using a smaller player will make it tough to gain the upper hand.

[i]Ballers[/i] comes equipped with a nice set of easily used moves that you can chain together to smoke your opponent. Offensive jukes are done with the right thumbstick and can be enhanced with the “juice” button, which is basically the turbo button from [i]NBA Jam[/i]. The ultimate juke moves are called “act a fool” moves and are true streetball moves that range from passing the ball off your opponents’ back to dribbling between their legs. This set of moves is the most humiliating but is also easily interrupted if your opponent anticipates it. Be careful not to become predictable.

[floatleft]http://www.snackbar-games.com/images/reviews/nbaballers/ss06_thumb.jpg[/floatleft][i]Ballers[/i] has two different game modes for your enjoyment. Rags to Riches lets you create a custom player that is an unknown streetballer and take him to the top of the circuit through various tournaments against some of the NBA’s top players. TV Tournament has you playing as a NBA player against other NBA stars in themed tournaments. You can also play standard one-on-one games in exhibition style.

My only complaint about [i]Ballers[/i] is that there is a hint of the old AI advantage that would rear its ugly head in [i]NBA Jam[/i] back in the day. Thwarting this AI hot streak is usually as simple as trying to keep your house meter full. You accomplish this by stringing together jukes and moves and finishing in a dunk or a made shot. There is a slight learning curve to the game, but anyone familiar with basketball games should be just fine.

In the end, [i]Ballers[/i] is a really solid game that has a ton of unlockables to keep you busy. The sound and graphics deliver a rock-solid environment that really lets you showcase your skills. The different game modes provide enough variety to keep you playing for a while. [i]NBA Ballers[/i] gets a thumbs up from me. I just hope I didn’t start with the best game out there or I am going to be sorely disappointed from here on out.

Cold Fear

June 17, 2005

[floatleft]http://www.snackbar-games.com/images/reviews/coldfear/cover.jpg[/floatleft]Survival-horror, you should know the genre by now. We have seen reams of them flood the consoles over the years, each trying to bring something new, most failing in the attempt. At first, we had scary pop-up moments that were trickled throughout the game. Then ambience made with sound and design. All of which gave the “been there done that” reaction from a lot of gamers. [i]Cold Fear[/i] by Ubisoft is another survival-horror game, many times referred to as [i]Resident Evil 4[/i] on a boat. Now while I cannot say that is totally true, it does borrow many of the aspects that make [i]RE4[/i] so good. By aspects, I mean an attention to action. In the past, it was scattered action and lots of puzzle solving. Now it’s blow stuff up, unlock a door, blast more things, get scared, blow away what scared youA

[floatleft]http://www.snackbar-games.com/images/reviews/starwarsepisode3/cover.jpg[/floatleft]The Collective is a respected developer when it comes to action games. Makers of the fun [i]Buffy the Vampire Slayer[/i], the dev team gets a shot at a [i]Star Wars[/i] game. Recently, [i]Star Wars[/i] games have had a string of great video games, most known being [i]Knights of the Old Republic[/i] and [i]Republic Commando[/i]. With a [i]Star Wars[/i] game comes a legion of fans and high production values. We can expect the same from [i]Revenge of the Sith[/i], high production values, and fun gameplay.

[heading]Aggressive negotiations[/heading]

Action games are usually pretty shallow on storyline and high on bells and whistles. [i]Revenge of the Sith[/i] is an action-packed game where you take on the role of Jedi Master Obi-Wan Kenobi, or the troubled young Anakin Skywalker (no relation to Luke Skywalker, well actually come to think of it there is). You take your lightsaber and Force powers into a series of missions. For each mission you control one of the Jedi as you play through parts of the movie. It’s very simple. The gameplay is pretty straightforward: clear out a room with some of your amazing looking saber combos and earn experience as you go. After the level, you get to upgrade your Force powers and move sets, making them all stronger for the missions ahead. The best part, however, is the Jedi-on-Jedi battles. The battles are broken up Tekken style where the action gets hot and intense. This is where you’ll find the meat and potatoes of the video game. It’s amazing how the choreography of the battle sequences look as you parry and attack. Beautiful stuff.

[heading]Want story, see the movie.[/heading]

[floatright]http://www.snackbar-games.com/images/reviews/starwarsepisode3/ss02_thumb.jpg[/floatright]Story is not the strong point of this game. As a matter of fact, after waiting to see the movie before playing the game, the storyline is terrible. While you get some clips of the movie incorporated with the cut scenes (which by themselves are actually good), the clip to scene transition is weak, and a whole lot of the story is left out. As a matter of fact, if you did not see the movie, you have no idea what is going on. Then again, if you’re playing this game, chances are you have seen the movie anyways. The voice acting is full of drama and adds to the depth of the characters, although throughout battle the phrases they utter can get to be repetitive and annoying.

You do get to unlock some cool bonus missions in the game that allow you to play as some other characters including General Grievous and Darth Vader himself (in the [i]Episode IV[/i] duel with Ben Kenobi, no less). Although it’s not the coolest feature in the world, it’s appreciated.

As you play the game, you can unlock multiplayer duelists and engage in some Jedi-on-Jedi battles. While it’s not as deep as say [i]Soul Calibur[/i], it is pretty fun if you have a friend over.

[floatleft]http://www.snackbar-games.com/images/reviews/starwarsepisode3/ss06_thumb.jpg[/floatleft][heading]Fanboy’s ho![/heading]

[i]Star Wars: Episode III – Revenge of the Sith[/i] is a fun video game. Now since the gamer world is full of elitism (myself included), it’s nice to get away and play a fun game dedicated to something I love dearly. As a game, it’s shallow, fun, and short. Basically it is what it isA

Jade Empire

May 2, 2005

[floatleft]http://www.snackbar-games.com/images/reviews/jadeempire/cover.jpg[/floatleft]The first and last BioWare game that I played was the great [i]Knights of the Old Republic I[/i]A

[floatleft]http://www.snackbar-games.com/images/reviews/splintercellchaostheory/cover.jpg[/floatleft][heading]Continuation of Brilliance[/heading]

[i]Splinter Cell[/i] in its two previous incarnations brought innovation to the stealth genre, and just like that, Ubisoft had a winner of a series. The third installment, [i]Chaos Theory[/i], polishes the series and adds some very welcome elements to the best stealth series in gaming.

If you have played a previous [i]Splinter Cell[/i] game, you will be familiar with the ins and outs of [i]Chaos Theory[/i]. You once again play as Sam Fisher, and it is up to you to get behind a terrorist plot. You use stealth as your main ally. Your suit is equipped with light sensors and sound sensors to keep you quiet and hiddenA